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[11840] Fix script command modify_npc_flag
Thanks to faq for pointing. I checked both udb and ytdb, and they don't use this command yet; If however you use it already check your scripts. (The toggle/add/remove flag must be set in `data_flags`) Sorry for the inconvenience. Alos added a forgotten break. Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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4 changed files with 9 additions and 7 deletions
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@ -314,10 +314,9 @@ struct ScriptInfo
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struct // SCRIPT_COMMAND_MODIFY_NPC_FLAGS (29)
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{
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uint32 flag; // datalong
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uint32 creatureEntry; // datalong1
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uint32 searchRadius; // datalong2
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uint32 empty1; // datalong3
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uint32 empty2; // datalong4
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uint32 creatureEntry; // datalong2
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uint32 searchRadius; // datalong3
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uint32 empty1; // datalong4
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uint32 data_flags; // data_flags
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} npcFlag;
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