diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index 2815dd7f1..45935d453 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -1095,7 +1095,7 @@ enum Opcodes SMSG_FORCE_DISPLAY_UPDATE = 0x1404, SMSG_SPELL_CHANCE_RESIST_PUSHBACK = 0x1405, CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1406, - SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1407, + SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x0125, // 4.3.4 15595 CMSG_KEEP_ALIVE = 0x0015, // 4.3.4 15595 SMSG_RAID_READY_CHECK_ERROR = 0x1409, CMSG_OPT_OUT_OF_LOOT = 0x6B16, // 4.3.4 15595 diff --git a/src/game/Server/Opcodes.cpp b/src/game/Server/Opcodes.cpp index a5e502ab4..3ebbae269 100644 --- a/src/game/Server/Opcodes.cpp +++ b/src/game/Server/Opcodes.cpp @@ -1118,7 +1118,7 @@ void InitializeOpcodes() //OPCODE(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide); OPCODE(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); //OPCODE(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );