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[9499] Add replacement spells for GO type 10 that may have dummy spellId in _template
Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 11 additions and 1 deletions
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@ -1076,6 +1076,16 @@ void GameObject::Use(Unit* user)
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// cast this spell later if provided
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spellId = info->goober.spellId;
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// database may contain a dummy spell, so it need replacement by actually existing
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switch(spellId)
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{
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case 34448: spellId = 26566; break;
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case 34452: spellId = 26572; break;
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case 37639: spellId = 36326; break;
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case 45367: spellId = 45371; break;
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case 45370: spellId = 45368; break;
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}
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break;
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}
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case GAMEOBJECT_TYPE_CAMERA: //13
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9498"
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#define REVISION_NR "9499"
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#endif // __REVISION_NR_H__
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