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[10113] Some cleanups in Instance loading code.
* Remove reduncent chekc and args for MapInstanced::CreateInstance(const uint32 mapId, Player * player) * Rename for avoid name duplication raw InstanceMap creating to MapInstanced::CreateInstanceMap * Move lookup code of player/group bounde instance save to Player::GetBoundInstanceSaveForSelfOrGroup
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6 changed files with 50 additions and 45 deletions
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10112"
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#define REVISION_NR "10113"
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#endif // __REVISION_NR_H__
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