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[9189] Fixed build error at *nix.
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parent
132b1cbabd
commit
6f703bab57
3 changed files with 25 additions and 8 deletions
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@ -8442,6 +8442,20 @@ Pet* Unit::FindGuardianWithEntry(uint32 entry)
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return NULL;
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return NULL;
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}
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}
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Unit* Unit::_GetTotem(uint8 slot) const
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{
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return GetTotem(slot);
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}
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Totem* Unit::GetTotem( uint8 slot ) const
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{
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if(slot >= MAX_TOTEM)
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return NULL;
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Creature *totem = GetMap()->GetCreature(m_TotemSlot[slot]);
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return totem->isTotem() ? (Totem*)totem : NULL;
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}
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void Unit::UnsummonAllTotems()
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void Unit::UnsummonAllTotems()
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{
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{
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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@ -299,6 +299,7 @@ class Item;
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class Pet;
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class Pet;
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class Path;
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class Path;
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class PetAura;
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class PetAura;
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class Totem;
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struct SpellImmune
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struct SpellImmune
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{
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{
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@ -1242,6 +1243,8 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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Pet* CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id = 0);
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Pet* CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id = 0);
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Totem* GetTotem(uint8 slot) const;
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template<typename Func>
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template<typename Func>
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void CallForAllControlledUnits(Func const& func, bool withTotems, bool withGuardians, bool withCharms);
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void CallForAllControlledUnits(Func const& func, bool withTotems, bool withGuardians, bool withCharms);
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template<typename Func>
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template<typename Func>
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@ -1645,6 +1648,8 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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float GetCombatRatingReduction(CombatRating cr) const;
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float GetCombatRatingReduction(CombatRating cr) const;
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uint32 GetCombatRatingDamageReduction(CombatRating cr, float rate, float cap, uint32 damage) const;
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uint32 GetCombatRatingDamageReduction(CombatRating cr, float rate, float cap, uint32 damage) const;
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Unit* _GetTotem(uint8 slot) const; // for templated function without include need
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uint32 m_state; // Even derived shouldn't modify
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uint32 m_state; // Even derived shouldn't modify
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uint32 m_CombatTimer;
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uint32 m_CombatTimer;
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@ -1681,9 +1686,8 @@ void Unit::CallForAllControlledUnits(Func const& func, bool withTotems, bool wit
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if (withTotems)
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if (withTotems)
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{
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{
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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if(m_TotemSlot[i])
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if (Unit *totem = _GetTotem(i))
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if(Creature *totem = GetMap()->GetCreature(m_TotemSlot[i]))
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func(totem);
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func(totem);
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}
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}
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if (withCharms)
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if (withCharms)
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@ -1711,10 +1715,9 @@ bool Unit::CheckAllControlledUnits(Func const& func, bool withTotems, bool withG
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if (withTotems)
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if (withTotems)
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{
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{
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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for (int8 i = 0; i < MAX_TOTEM; ++i)
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if (m_TotemSlot[i])
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if (Unit *totem = _GetTotem(i))
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if (Creature *totem = GetMap()->GetCreature(m_TotemSlot[i]))
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if (func(totem))
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if (func(totem))
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return true;
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return true;
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}
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}
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if (withCharms)
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if (withCharms)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9188"
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#define REVISION_NR "9189"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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