Some work on Runic Power and Milling Spell Effect

This commit is contained in:
tomrus88 2008-11-30 13:53:14 +03:00
parent bd3eca6904
commit 700d3cf609
20 changed files with 379 additions and 76 deletions

View file

@ -2066,6 +2066,7 @@ void Unit::DoAttackDamage (Unit *pVictim, uint32 *damage, CleanDamage *cleanDama
{
case CLASS_WARRIOR:
case CLASS_ROGUE:
case CLASS_DEATH_KNIGHT:
maxLowEnd = 0.91; //If the attacker is a melee class then instead the lower value of 0.91
}