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Some work on Runic Power and Milling Spell Effect
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20 changed files with 379 additions and 76 deletions
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@ -1194,11 +1194,12 @@ struct SpellRangeEntry
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struct SpellRuneCostEntry
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{
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uint32 ID;
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uint32 bloodRuneCost;
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uint32 frostRuneCost;
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uint32 unholyRuneCost;
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uint32 runePowerGain;
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uint32 ID; // 0
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uint32 RuneCost[3]; // 1-3 (0=blood, 1=frost, 2=unholy)
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uint32 runePowerGain; // 4
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bool NoRuneCost() const { return RuneCost[0] == 0 && RuneCost[1] == 0 && RuneCost[2] == 0; }
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bool NoRunicPowerGain() const { return runePowerGain == 0; }
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};
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struct SpellShapeshiftEntry
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