Some work on Runic Power and Milling Spell Effect

This commit is contained in:
tomrus88 2008-11-30 13:53:14 +03:00
parent bd3eca6904
commit 700d3cf609
20 changed files with 379 additions and 76 deletions

View file

@ -1194,11 +1194,12 @@ struct SpellRangeEntry
struct SpellRuneCostEntry
{
uint32 ID;
uint32 bloodRuneCost;
uint32 frostRuneCost;
uint32 unholyRuneCost;
uint32 runePowerGain;
uint32 ID; // 0
uint32 RuneCost[3]; // 1-3 (0=blood, 1=frost, 2=unholy)
uint32 runePowerGain; // 4
bool NoRuneCost() const { return RuneCost[0] == 0 && RuneCost[1] == 0 && RuneCost[2] == 0; }
bool NoRunicPowerGain() const { return runePowerGain == 0; }
};
struct SpellShapeshiftEntry