diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 834fadb41..07d387729 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9071,16 +9071,6 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM case SPELL_DAMAGE_CLASS_MELEE: case SPELL_DAMAGE_CLASS_RANGED: { - // Judgement of Command proc always crits on stunned target - if (spellProto->DmgClass == SPELL_DAMAGE_CLASS_MELEE && spellProto->SpellFamilyName == SPELLFAMILY_PALADIN) - { - if ((spellProto->SpellFamilyFlags & UI64LIT(0x0000000000800000)) && spellProto->SpellIconID == 561) - { - if(pVictim->hasUnitState(UNIT_STAT_STUNNED)) - return true; - } - } - if (pVictim) crit_chance = GetUnitCriticalChance(attackType, pVictim); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 46e0d0d44..09a6c88fa 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9068" + #define REVISION_NR "9069" #endif // __REVISION_NR_H__