diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index eb3d13556..346eb6acf 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -382,7 +382,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) else if(m_spellInfo->SpellFamilyFlags & 0x0000000000000400LL) damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.207f); // Heroic Throw ${$m1+$AP*.50} - else if(m_spellInfo->SpellFamilyFlags & 0x0000000000000400LL) + else if(m_spellInfo->SpellFamilyFlags & 0x0000000100000000LL) damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f); break; }