[11224] Add script effect of spell 24751

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2011-03-06 11:44:40 +01:00
parent 5aeda4f28b
commit 710dce3f97
2 changed files with 24 additions and 1 deletions

View file

@ -6209,6 +6209,29 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx)
m_caster->CastSpell(unitTarget, unitTarget->getGender() == GENDER_MALE ? 24735 : 24736, true);
return;
}
case 24751: // Trick or Treat
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
// Tricked or Treated
unitTarget->CastSpell(unitTarget, 24755, true);
if (roll_chance_i(50))
{
// Treat
unitTarget->CastSpell(unitTarget, 24715, true);
}
else
{
if (roll_chance_i(14)) // Trick (can be different critter models). 14% since below can have 1 of 6
unitTarget->CastSpell(unitTarget, 24753, true);
else // Random Costume, 6 different (plus add. for gender)
unitTarget->CastSpell(unitTarget, 24720, true);
}
return;
}
case 26275: // PX-238 Winter Wondervolt TRAP
{
uint32 spells[4] = { 26272, 26157, 26273, 26274 };

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11223"
#define REVISION_NR "11224"
#endif // __REVISION_NR_H__