[7064] Fix warrior 46968 and ranks damage from AP

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-01-10 21:23:18 +03:00
parent 48bebc4056
commit 7162d82a4d
2 changed files with 9 additions and 1 deletions

View file

@ -384,6 +384,14 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
// Heroic Throw ${$m1+$AP*.50} // Heroic Throw ${$m1+$AP*.50}
else if(m_spellInfo->SpellFamilyFlags & 0x0000000100000000LL) else if(m_spellInfo->SpellFamilyFlags & 0x0000000100000000LL)
damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f); damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f);
// Shockwave ${$m3/100*$AP}
else if(m_spellInfo->SpellFamilyFlags & 0x0000800000000000LL)
{
int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);
if (pct > 0)
damage+= int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * pct / 100);
break;
}
break; break;
} }
case SPELLFAMILY_WARLOCK: case SPELLFAMILY_WARLOCK:

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7063" #define REVISION_NR "7064"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__