diff --git a/src/game/Server/DBCfmt.h b/src/game/Server/DBCfmt.h index 001e83045..bc17eb436 100644 --- a/src/game/Server/DBCfmt.h +++ b/src/game/Server/DBCfmt.h @@ -25,105 +25,107 @@ #ifndef MANGOS_DBCSFRM_H #define MANGOS_DBCSFRM_H -const char Achievementfmt[]="niiissiiiiisii"; -const char AchievementCriteriafmt[]="niiiiiiiixsiiiiixxxxxxx"; -const char AreaTableEntryfmt[]="iiinixxxxxisiiiiixxxxxxxxx"; -const char AreaGroupEntryfmt[] = "niiiiiii"; -const char AreaTriggerEntryfmt[]="nifffxxxfffff"; -const char ArmorLocationfmt[]="nfffff"; -const char AuctionHouseEntryfmt[]="niiix"; -const char BankBagSlotPricesEntryfmt[] = "ni"; -const char BarberShopStyleEntryfmt[]="nixxxiii"; -const char BattlemasterListEntryfmt[]="niiiiiiiiixsiiiiiiii"; -// 1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 -const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char CharTitlesEntryfmt[]="nxsxix"; -const char ChatChannelsEntryfmt[]="iixsx"; +const char Achievementfmt[]= "niiissiiiiisiix"; // 5.3.0 Checked +const char AchievementCriteriafmt[]= "niiiiiiiixsiiiiixxxxxxxx"; // 5.3.0 Checked +const char AreaTableEntryfmt[]= "iiinixxxxxisiiiiixxxxxxxxx"; +const char AreaGroupEntryfmt[] = "niiiiiii"; // 5.3.0 Checked +const char AreaTriggerEntryfmt[]= "nifffxxxfffff"; // TODO: 5.3.0 DIFFERENT +const char ArmorLocationfmt[]="nfffff"; // 5.3.0 Checked +const char AuctionHouseEntryfmt[]= "niiix"; // 5.3.0 Checked +const char BankBagSlotPricesEntryfmt[] = "ni"; // 5.3.0 Checked +const char BarberShopStyleEntryfmt[]= "nixxxiii"; // TODO: 5.3.0 DIFFERENT +const char BattlemasterListEntryfmt[]="niiiiiiiiixsiiiiiiii"; // TODO: 5.3.0 DIFFERENT +const char CharStartOutfitEntryfmt[]= "diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; // TODO: 5.3.0 DIFFERENT +const char CharTitlesEntryfmt[]="nxsxix"; // 5.3.0 Checked +const char ChatChannelsEntryfmt[]="iixsx"; // 5.3.0 Checked // ChatChannelsEntryfmt, index not used (more compact store) -const char ChrClassesEntryfmt[]="nixsxxxixiiiii"; -const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx"; -const char ChrClassesXPowerTypesfmt[]="nii"; -const char CinematicSequencesEntryfmt[] = "nxxxxxxxxx"; -const char CreatureDisplayInfofmt[]="nixifxxxxxxxxxxxx"; -const char CreatureDisplayInfoExtrafmt[] = "nixxxxxxxxxxxxxxxxxxx"; -const char CreatureFamilyfmt[]="nfifiiiiixsx"; +const char ChrClassesEntryfmt[]= "nixsxxxixiiiii"; // TODO: 5.3.0 DIFFERENT +const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx"; // TODO: 5.3.0 DIFFERENT +const char ChrClassesXPowerTypesfmt[]="nii"; // 5.3.0 Checked +const char CinematicSequencesEntryfmt[] = "nxxxxxxxxx"; // 5.3.0 Checked +const char CreatureDisplayInfofmt[]="nxxifxxxxxxxxxxxx"; // TODO: 5.3.0 DIFFERENT +const char CreatureDisplayInfoExtrafmt[] = "nixxxxxxxxxxxxxxxxxxx"; // 5.3.0 Checked +const char CreatureFamilyfmt[]="nfifiiiiixsx"; // 5.3.0 Checked const char CreatureModelDatafmt[] = "nxxxxxxxxxxxxxxffxxxxxxxxxxxxxx"; -const char CreatureSpellDatafmt[] = "niiiixxxx"; -const char DestructibleModelDataFmt[] = "nixxxixxxxixxxxixxxxixxx"; -const char DungeonEncounterfmt[]="niiiisxx"; -const char CreatureTypefmt[]="nxx"; -const char CurrencyTypesfmt[]="nisxxxxiiix"; -const char DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; -const char DurabilityQualityfmt[] = "nf"; -const char EmotesEntryfmt[]="nxxiiixx"; -const char EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx"; -const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxx"; -const char FactionTemplateEntryfmt[] = "niiiiiiiiiiiii"; -const char GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffxxx"; -const char GemPropertiesEntryfmt[]="nixxix"; -const char GlyphPropertiesfmt[] = "niii"; -const char GlyphSlotfmt[] = "nii"; -const char GtBarberShopCostBasefmt[]="xf"; -const char GtCombatRatingsfmt[]="xf"; -const char GtChanceToMeleeCritBasefmt[]="xf"; -const char GtChanceToMeleeCritfmt[]="xf"; -const char GtChanceToSpellCritBasefmt[]="xf"; -const char GtChanceToSpellCritfmt[]="xf"; -const char GtOCTClassCombatRatingScalarfmt[] = "df"; +const char CreatureSpellDatafmt[] = "niiiixxxx"; // 5.3.0 Checked +const char CreatureTypefmt[]="nxx"; // 5.3.0 Checked +const char CurrencyTypesfmt[]="nisxxxxiiix"; // TODO: 5.3.0 DIFFERENT +const char DestructibleModelDataFmt[] = "nixxxixxxxixxxxixxxxxxxx"; // 5.3.0 Checked +const char DungeonEncounterfmt[]="niiiisxx"; // 5.3.0 Checked +const char DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; // TODO: 5.3.0 DIFFERENT +const char DurabilityQualityfmt[] = "nf"; // TODO: 5.3.0 DIFFERENT +const char EmotesEntryfmt[]="nxxiiixx"; // 5.3.0 Checked +const char EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx"; // 5.3.0 Checked +const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxx"; // TODO: 5.3.0 DIFFERENT +const char FactionTemplateEntryfmt[] = "niiiiiiiiiiiii"; // 5.3.0 Checked +const char GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffxxx"; // 5.3.0 Checked +const char GemPropertiesEntryfmt[]="nixxix"; // 5.3.0 Checked +const char GlyphPropertiesfmt[] = "niii"; // 5.3.0 Checked +const char GlyphSlotfmt[] = "nii"; // 5.3.0 Checked +const char GtBarberShopCostBasefmt[]="xf"; // 5.3.0 Checked +const char GtCombatRatingsfmt[]="xf"; // 5.3.0 Checked +const char GtChanceToMeleeCritBasefmt[]="xf"; // 5.3.0 Checked +const char GtChanceToMeleeCritfmt[]="xf"; // 5.3.0 Checked +const char GtChanceToSpellCritBasefmt[]="xf"; // 5.3.0 Checked +const char GtChanceToSpellCritfmt[]="xf"; // 5.3.0 Checked +const char GtOCTRegenHPfmt[]="xf"; +const char GtOCTBaseHPByClassfmt[]="df"; // 5.3.0 Checked +const char GtOCTBaseMPByClassfmt[]="df"; // 5.3.0 Checked +const char GtOCTClassCombatRatingScalarfmt[] = "df"; // 5.3.0 Checked -const char GtOCTHpPerStaminafmt[]="df"; +const char GtOCTHpPerStaminafmt[]="df"; // 5.3.0 Checked const char GtOCTRegenHPfmt[]="xf"; const char GtRegenHPPerSptfmt[]="xf"; -const char GtRegenMPPerSptfmt[]="xf"; -const char GtSpellScalingfmt[]="df"; +const char GtRegenMPPerSptfmt[]="xf"; // 5.3.0 Checked +const char GtSpellScalingfmt[]="df"; // 5.3.0 Checked const char GtOCTBaseHPByClassfmt[]="df"; const char GtOCTBaseMPByClassfmt[]="df"; -const char Holidaysfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char ItemClassfmt[]="nixxfs"; -const char ItemArmorQualityfmt[]="nfffffffi"; -const char ItemArmorShieldfmt[]="nifffffff"; -const char ItemArmorTotalfmt[]="niffff"; -const char ItemBagFamilyfmt[]="nx"; +const char Holidaysfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; // 5.3.0 Checked +const char ItemArmorQualityfmt[]="nfffffffi"; // 5.3.0 Checked +const char ItemArmorShieldfmt[]="nifffffff"; // 5.3.0 Checked +const char ItemArmorTotalfmt[]="niffff"; // 5.3.0 Checked +const char ItemBagFamilyfmt[]="nx"; // 5.3.0 Checked +const char ItemClassfmt[]="nixxfs"; // TODO: 5.3.0 DIFFERENT // const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; // const char ItemCondExtCostsEntryfmt[]="xiii"; const char ItemDamagefmt[]="nfffffffi"; -const char ItemLimitCategoryEntryfmt[]="nxii"; -const char ItemRandomPropertiesfmt[]="nxiiiiis"; -const char ItemRandomSuffixfmt[]="nsxiiiiiiiiii"; +const char ItemLimitCategoryEntryfmt[]="nxii"; // 5.3.0 Checked +const char ItemRandomPropertiesfmt[]="nxiiiiis"; // 5.3.0 Checked +const char ItemRandomSuffixfmt[]="nsxiiiiiiiiii"; // 5.3.0 Checked const char ItemReforgefmt[]="nifif"; -const char ItemSetEntryfmt[]="dsxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii"; +const char ItemSetEntryfmt[]="dsxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiiiii"; // 5.3.0 Checked const char LfgDungeonsEntryfmt[] = "isiiiiifiiifsisisiiii"; -const char LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; -const char MailTemplateEntryfmt[]="nxs"; -const char MapEntryfmt[]="nsiiiisissififfiiiii"; -const char MapDifficultyEntryfmt[]="niisiis"; +const char LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; // 5.3.0 Checked +const char LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; // 5.3.0 Checked +const char MailTemplateEntryfmt[]="nxs"; // 5.3.0 Checked +const char MapEntryfmt[]="nsiiiisissififfiiiii"; // TODO: 5.3.0 DIFFERENT +const char MapDifficultyEntryfmt[]="niisiis"; // 5.3.0 Checked const char MovieEntryfmt[]="nxxx"; const char MountCapabilityfmt[]="niiiiiii"; const char MountTypefmt[]="niiiiiiiiiiiiiiiiiiiiiiii"; const char NumTalentsAtLevelfmt[]="df"; const char OverrideSpellDatafmt[]="niiiiiiiiiixx"; const char QuestFactionRewardfmt[] = "niiiiiiiiii"; -const char QuestSortEntryfmt[]="nx"; -const char QuestXPLevelfmt[] = "niiiiiiiiii"; -const char Phasefmt[] = "nii"; +const char QuestSortEntryfmt[]="nx"; // 5.3.0 Checked +const char QuestXPLevelfmt[] = "niiiiiiiiii"; // 5.3.0 Checked +const char Phasefmt[]="nii"; // 5.3.0 Checked const char PowerDisplayfmt[] = "nixxxx"; const char PvPDifficultyfmt[] = "diiiii"; -const char RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii"; -const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi"; +const char RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii"; // 5.3.0 Checked +const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi"; // 5.3.0 Checked const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxx"; const char SkillLinefmt[]="nisxixi"; const char SkillLineAbilityfmt[] = "niiiixxiiiiiix"; const char SkillRaceClassInfofmt[]="diiiiixxx"; const char SoundEntriesfmt[]="nissssssssssssssssssssssxxxxxxxxxxx"; -const char SpellCastTimefmt[]="niii"; -const char SpellDurationfmt[] = "niii"; +const char SpellCastTimefmt[]="niii"; // 5.3.0 Checked +const char SpellDurationfmt[] = "niii"; // 5.3.0 Checked const char SpellDifficultyfmt[] = "niiii"; // 1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 const char SpellEntryfmt[]="niiiiiiiiiiiiiiifiiiissxxiixxixiiiiiiixiiiiiiiix"; const char SpellAuraOptionsEntryfmt[]="diiii"; const char SpellAuraRestrictionsEntryfmt[]="diiiiiiii"; -const char SpellCastingRequirementsEntryfmt[]="dixxixi"; +const char SpellCastingRequirementsEntryfmt[]="dixxixi"; // 5.3.0 Checked const char SpellCategoriesEntryfmt[]="diiiiii"; const char SpellClassOptionsEntryfmt[]="dxiiiix"; const char SpellCooldownsEntryfmt[]="diii"; @@ -135,31 +137,30 @@ const char SpellLevelsEntryfmt[]="diii"; const char SpellPowerEntryfmt[]="diiiiixf"; const char SpellReagentsEntryfmt[]="diiiiiiiiiiiiiiii"; const char SpellScalingEntryfmt[]="diiiiffffffffffi"; -const char SpellShapeshiftEntryfmt[]="dixixx"; +const char SpellShapeshiftEntryfmt[]="dixixx"; // 5.3.0 Checked const char SpellTargetRestrictionsEntryfmt[]="dfiiii"; -const char SpellTotemsEntryfmt[]="diiii"; +const char SpellTotemsEntryfmt[]="diiii"; // 5.3.0 Checked const char SpellFocusObjectfmt[]="nx"; const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiisiiiiiiix"; -const char SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; +const char SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; // 5.3.0 Checked const char SpellRadiusfmt[]="nfff"; -const char SpellRangefmt[]="nffffixx"; +const char SpellRangefmt[]="nffffixx"; // 5.3.0 Checked const char SpellRuneCostfmt[] = "niiii"; -const char SpellShapeshiftFormfmt[]="nxxiixiiixxiiiiiiiixx"; +const char SpellShapeshiftFormfmt[]="nxxiixiiixxiiiiiiiixx"; // 5.3.0 Checked //const char StableSlotPricesfmt[] = "ni"; // removed -const char SummonPropertiesfmt[] = "niiiii"; +const char SummonPropertiesfmt[] = "niiiii"; // 5.3.0 Checked const char TalentEntryfmt[]="niiiiiiiiixxixxxxxx"; const char TalentTabEntryfmt[]="nxxiiixxiii"; const char TalentTreePrimarySpellsfmt[]="diix"; -const char TaxiNodesEntryfmt[]="nifffsiixxx"; -const char TaxiPathEntryfmt[] = "niii"; -const char TaxiPathNodeEntryfmt[] = "diiifffiiii"; -const char TotemCategoryEntryfmt[]="nxii"; -const char TransportAnimationEntryfmt[]="diixxxx"; -const char VehicleEntryfmt[] = "niffffiiiiiiiifffffffffffffffssssfifiixx"; -// 1 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 -const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx"; -const char WMOAreaTableEntryfmt[]="niiixxxxxiixxxx"; -const char WorldMapAreaEntryfmt[]="xinxffffixxxxx"; +const char TaxiNodesEntryfmt[]="nifffsiixxx"; // 5.3.0 Checked +const char TaxiPathEntryfmt[] = "niii"; // 5.3.0 Checked +const char TaxiPathNodeEntryfmt[] = "diiifffiiii"; // 5.3.0 Checked +const char TotemCategoryEntryfmt[]="nxii"; // 5.3.0 Checked +const char TransportAnimationEntryfmt[]="diixxxx"; // 5.3.0 Checked +const char VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx"; +const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx"; // 5.3.0 Checked +const char WMOAreaTableEntryfmt[]="niiixxxxxiixxxx"; // 5.3.0 Checked +const char WorldMapAreaEntryfmt[]="xinxffffixxxxx"; // 5.3.0 Checked const char WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxx"; const char WorldSafeLocsEntryfmt[]="nifffx"; const char WorldPvPAreaEnrtyfmt[]="niiiiii";