[11470] Final cleanup uint64 guid cases

Also drop logout player update fields cleanup that in any cases not saved.
This commit is contained in:
VladimirMangos 2011-05-11 21:32:50 +04:00
parent a2b6a6fde5
commit 719e298795
26 changed files with 144 additions and 153 deletions

View file

@ -500,12 +500,12 @@ void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recv_data)
void WorldSession::HandleSummonResponseOpcode(WorldPacket& recv_data)
{
if(!_player->isAlive() || _player->isInCombat() )
if (!_player->isAlive() || _player->isInCombat())
return;
uint64 summoner_guid;
ObjectGuid summonerGuid;
bool agree;
recv_data >> summoner_guid;
recv_data >> summonerGuid;
recv_data >> agree;
_player->SummonIfPossible(agree);