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Merge branch 'master' into 303
Conflicts: src/game/CharacterHandler.cpp src/game/Chat.h src/game/Player.h src/game/World.h src/game/debugcmds.cpp
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commit
71b1065c8b
50 changed files with 3499 additions and 976 deletions
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@ -921,9 +921,10 @@ struct MapEntry
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// Helpers
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uint32 Expansion() const { return addon; }
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bool Instanceable() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID; }
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// NOTE: this duplicate of Instanceable(), but Instanceable() can be changed when BG also will be instanceable
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bool IsDungeon() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID; }
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bool Instanceable() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID || map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
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bool IsRaid() const { return map_type == MAP_RAID; }
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bool IsBattleGround() const { return map_type == MAP_BATTLEGROUND; }
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bool IsBattleArena() const { return map_type == MAP_ARENA; }
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "6908"
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#define REVISION_NR "6913"
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#endif // __REVISION_NR_H__
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