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[7995] Check display id correctness for creature and gameobjects.
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6 changed files with 62 additions and 3 deletions
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@ -834,6 +834,15 @@ struct FactionTemplateEntry
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bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD)!=0; }
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};
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struct GameObjectDisplayInfoEntry
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{
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uint32 Displayid; // 0 m_ID
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// char* filename; // 1
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// uint32 unknown2[10]; // 2-11 unknown data
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// float unknown12[6]; // 12-17 unknown data
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// uint32 unknown18; // 18 unknown data
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};
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struct GemPropertiesEntry
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{
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uint32 ID;
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