[7995] Check display id correctness for creature and gameobjects.

This commit is contained in:
VladimirMangos 2009-06-11 22:41:30 +04:00
parent 7677a61c6f
commit 7218530489
6 changed files with 62 additions and 3 deletions

View file

@ -834,6 +834,15 @@ struct FactionTemplateEntry
bool IsContestedGuardFaction() const { return (factionFlags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD)!=0; }
};
struct GameObjectDisplayInfoEntry
{
uint32 Displayid; // 0 m_ID
// char* filename; // 1
// uint32 unknown2[10]; // 2-11 unknown data
// float unknown12[6]; // 12-17 unknown data
// uint32 unknown18; // 18 unknown data
};
struct GemPropertiesEntry
{
uint32 ID;