[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -41,7 +41,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
if(pl == pl->duel->initiator || !plTarget || pl == plTarget || pl->duel->startTime != 0 || plTarget->duel->startTime != 0)
return;
//sLog.outDebug( "WORLD: received CMSG_DUEL_ACCEPTED" );
//DEBUG_LOG( "WORLD: received CMSG_DUEL_ACCEPTED" );
DEBUG_LOG("Player 1 is: %u (%s)", pl->GetGUIDLow(), pl->GetName());
DEBUG_LOG("Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName());
@ -55,7 +55,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket)
{
//sLog.outDebug( "WORLD: received CMSG_DUEL_CANCELLED" );
//DEBUG_LOG( "WORLD: received CMSG_DUEL_CANCELLED" );
// no duel requested
if(!GetPlayer()->duel)