[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -182,7 +182,7 @@ void PlayerMenu::SendGossipMenu(uint32 TitleTextId, uint64 objectGUID)
}
pSession->SendPacket( &data );
//sLog.outDebug( "WORLD: Sent SMSG_GOSSIP_MESSAGE NPCGuid=%u",GUID_LOPART(npcGUID) );
//DEBUG_LOG( "WORLD: Sent SMSG_GOSSIP_MESSAGE NPCGuid=%u",GUID_LOPART(npcGUID) );
}
void PlayerMenu::CloseGossip()
@ -190,7 +190,7 @@ void PlayerMenu::CloseGossip()
WorldPacket data( SMSG_GOSSIP_COMPLETE, 0 );
pSession->SendPacket( &data );
//sLog.outDebug( "WORLD: Sent SMSG_GOSSIP_COMPLETE" );
//DEBUG_LOG( "WORLD: Sent SMSG_GOSSIP_COMPLETE" );
}
// Outdated
@ -205,7 +205,7 @@ void PlayerMenu::SendPointOfInterest( float X, float Y, uint32 Icon, uint32 Flag
data << locName;
pSession->SendPacket( &data );
//sLog.outDebug("WORLD: Sent SMSG_GOSSIP_POI");
//DEBUG_LOG("WORLD: Sent SMSG_GOSSIP_POI");
}
void PlayerMenu::SendPointOfInterest( uint32 poi_id )
@ -234,7 +234,7 @@ void PlayerMenu::SendPointOfInterest( uint32 poi_id )
data << icon_name;
pSession->SendPacket( &data );
//sLog.outDebug("WORLD: Sent SMSG_GOSSIP_POI");
//DEBUG_LOG("WORLD: Sent SMSG_GOSSIP_POI");
}
void PlayerMenu::SendTalking( uint32 textID )
@ -307,7 +307,7 @@ void PlayerMenu::SendTalking( uint32 textID )
}
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
DEBUG_LOG( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
}
void PlayerMenu::SendTalking( char const * title, char const * text )
@ -330,7 +330,7 @@ void PlayerMenu::SendTalking( char const * title, char const * text )
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
DEBUG_LOG( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
}
/*********************************************************/
@ -417,7 +417,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
}
data.put<uint8>(count_pos, count);
pSession->SendPacket( &data );
sLog.outDebug("WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID));
DEBUG_LOG("WORLD: Sent SMSG_QUESTGIVER_QUEST_LIST NPC Guid=%u", GUID_LOPART(npcGUID));
}
void PlayerMenu::SendQuestGiverStatus( uint8 questStatus, uint64 npcGUID )
@ -427,7 +427,7 @@ void PlayerMenu::SendQuestGiverStatus( uint8 questStatus, uint64 npcGUID )
data << uint8(questStatus);
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_QUESTGIVER_STATUS NPC Guid=%u, status=%u", GUID_LOPART(npcGUID), questStatus);
DEBUG_LOG( "WORLD: Sent SMSG_QUESTGIVER_STATUS NPC Guid=%u, status=%u", GUID_LOPART(npcGUID), questStatus);
}
void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID, bool ActivateAccept )
@ -549,7 +549,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
pSession->SendPacket( &data );
sLog.outDebug("WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId());
DEBUG_LOG("WORLD: Sent SMSG_QUESTGIVER_QUEST_DETAILS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId());
}
// send only static data in this packet!
@ -699,7 +699,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
data << ObjectiveText[iI];
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", pQuest->GetQuestId() );
DEBUG_LOG( "WORLD: Sent SMSG_QUEST_QUERY_RESPONSE questid=%u", pQuest->GetQuestId() );
}
void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnableNext )
@ -805,7 +805,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
//data << int32(pQuest->RewRepValue[i]);
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_QUESTGIVER_OFFER_REWARD NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId() );
DEBUG_LOG( "WORLD: Sent SMSG_QUESTGIVER_OFFER_REWARD NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId() );
}
void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID, bool Completable, bool CloseOnCancel )
@ -885,5 +885,5 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
data << uint32(0x10); // flags4
pSession->SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId() );
DEBUG_LOG( "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPCGuid=%u, questid=%u", GUID_LOPART(npcGUID), pQuest->GetQuestId() );
}