[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -46,7 +46,7 @@ Group::~Group()
{
if(m_bgGroup)
{
sLog.outDebug("Group::~Group: battleground group being deleted.");
DEBUG_LOG("Group::~Group: battleground group being deleted.");
if(m_bgGroup->GetBgRaid(ALLIANCE) == this)
m_bgGroup->SetBgRaid(ALLIANCE, NULL);
else if(m_bgGroup->GetBgRaid(HORDE) == this)
@ -550,7 +550,7 @@ void Group::GroupLoot(ObjectGuid const& playerGUID, Loot *loot, Creature *creatu
item = ObjectMgr::GetItemPrototype(i->itemid);
if (!item)
{
//sLog.outDebug("Group::GroupLoot: missing item prototype for item with id: %d", i->itemid);
//DEBUG_LOG("Group::GroupLoot: missing item prototype for item with id: %d", i->itemid);
continue;
}
@ -663,7 +663,7 @@ void Group::MasterLoot(ObjectGuid const& playerGUID, Loot* /*loot*/, Creature *c
if(!player)
return;
sLog.outDebug("Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330) player = [%s].", player->GetName());
DEBUG_LOG("Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330) player = [%s].", player->GetName());
uint32 real_count = 0;
@ -1692,7 +1692,7 @@ InstanceGroupBind* Group::BindToInstance(InstanceSave *save, bool permanent, boo
bind.save = save;
bind.perm = permanent;
if(!load)
sLog.outDebug("Group::BindToInstance: %d is now bound to map %d, instance %d, difficulty %d", GUID_LOPART(GetLeaderGUID()), save->GetMapId(), save->GetInstanceId(), save->GetDifficulty());
DEBUG_LOG("Group::BindToInstance: %d is now bound to map %d, instance %d, difficulty %d", GUID_LOPART(GetLeaderGUID()), save->GetMapId(), save->GetInstanceId(), save->GetDifficulty());
return &bind;
}
else