[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -29,7 +29,7 @@
void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY");
DEBUG_LOG("WORLD: Received CMSG_GUILD_QUERY");
uint32 guildId;
recvPacket >> guildId;
@ -45,7 +45,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_CREATE");
std::string gname;
recvPacket >> gname;
@ -65,7 +65,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_INVITE");
std::string Invitedname, plname;
Player * player = NULL;
@ -119,7 +119,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
return;
}
sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str());
DEBUG_LOG("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str());
player->SetGuildIdInvited(GetPlayer()->GetGuildId());
// Put record into guildlog
@ -130,12 +130,12 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
data << guild->GetName();
player->GetSession()->SendPacket(&data);
sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)");
DEBUG_LOG("WORLD: Sent (SMSG_GUILD_INVITE)");
}
void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_REMOVE");
std::string plName;
recvPacket >> plName;
@ -189,7 +189,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
Guild *guild;
Player *player = GetPlayer();
sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT");
DEBUG_LOG("WORLD: Received CMSG_GUILD_ACCEPT");
guild = sObjectMgr.GetGuildById(player->GetGuildIdInvited());
if(!guild || player->GetGuildId())
@ -209,7 +209,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_DECLINE");
GetPlayer()->SetGuildIdInvited(0);
GetPlayer()->SetInGuild(0);
@ -217,7 +217,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_INFO");
DEBUG_LOG("WORLD: Received CMSG_GUILD_INFO");
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
@ -237,7 +237,7 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER");
DEBUG_LOG("WORLD: Received CMSG_GUILD_ROSTER");
if(Guild* guild = sObjectMgr.GetGuildById(_player->GetGuildId()))
guild->Roster(this);
@ -245,7 +245,7 @@ void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_PROMOTE");
std::string plName;
recvPacket >> plName;
@ -300,7 +300,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_DEMOTE");
std::string plName;
recvPacket >> plName;
@ -362,7 +362,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_LEAVE");
Guild *guild = sObjectMgr.GetGuildById(_player->GetGuildId());
if(!guild)
@ -394,7 +394,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND");
DEBUG_LOG("WORLD: Received CMSG_GUILD_DISBAND");
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
@ -411,12 +411,12 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
guild->Disband();
sLog.outDebug("WORLD: Guild Successfully Disbanded");
DEBUG_LOG("WORLD: Guild Successfully Disbanded");
}
void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER");
DEBUG_LOG("WORLD: Received CMSG_GUILD_LEADER");
std::string name;
recvPacket >> name;
@ -457,7 +457,7 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD");
DEBUG_LOG("WORLD: Received CMSG_GUILD_MOTD");
std::string MOTD;
@ -485,7 +485,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
std::string name,PNOTE;
recvPacket >> name;
@ -524,7 +524,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
DEBUG_LOG("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
std::string plName, OFFNOTE;
recvPacket >> plName;
@ -566,7 +566,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
uint32 rankId;
uint32 rights, MoneyPerDay;
sLog.outDebug("WORLD: Received CMSG_GUILD_RANK");
DEBUG_LOG("WORLD: Received CMSG_GUILD_RANK");
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
@ -597,7 +597,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true);
}
sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights);
DEBUG_LOG("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights);
guild->SetBankMoneyPerDay(rankId, MoneyPerDay);
guild->SetRankName(rankId, rankname);
@ -613,7 +613,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK");
DEBUG_LOG("WORLD: Received CMSG_GUILD_ADD_RANK");
std::string rankname;
recvPacket >> rankname;
@ -642,7 +642,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK");
DEBUG_LOG("WORLD: Received CMSG_GUILD_DEL_RANK");
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
@ -670,12 +670,12 @@ void WorldSession::SendGuildCommandResult(uint32 typecmd, const std::string& str
data << cmdresult;
SendPacket(&data);
sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
DEBUG_LOG("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
}
void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT");
DEBUG_LOG("WORLD: Received CMSG_GUILD_INFO_TEXT");
std::string GINFO;
recvPacket >> GINFO;
@ -698,7 +698,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
{
sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
DEBUG_LOG("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
uint64 vendorGuid;
uint32 EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor;
@ -711,7 +711,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
{
//"That's not an emblem vendor!"
SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR);
sLog.outDebug("WORLD: HandleSaveGuildEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid));
DEBUG_LOG("WORLD: HandleSaveGuildEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid));
return;
}
@ -753,7 +753,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
{
// empty
sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
DEBUG_LOG("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
if(uint32 GuildId = GetPlayer()->GetGuildId())
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
@ -764,7 +764,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
void WorldSession::HandleGuildBankMoneyWithdrawn( WorldPacket & /* recv_data */ )
{
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)");
DEBUG_LOG("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)");
if(uint32 GuildId = GetPlayer()->GetGuildId())
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
@ -773,7 +773,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn( WorldPacket & /* recv_data */
void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
{
sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)");
DEBUG_LOG("WORLD: Received (MSG_GUILD_PERMISSIONS)");
if(uint32 GuildId = GetPlayer()->GetGuildId())
{
@ -794,7 +794,7 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i)));
}
SendPacket(&data);
sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)");
DEBUG_LOG("WORLD: Sent (MSG_GUILD_PERMISSIONS)");
}
}
}
@ -802,7 +802,7 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
/* Called when clicking on Guild bank gameobject */
void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)");
uint64 GoGuid;
uint8 unk;
@ -826,7 +826,7 @@ void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
/* Called when opening guild bank tab only (first one) */
void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)");
uint64 GoGuid;
uint8 TabId, unk1;
@ -854,7 +854,7 @@ void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)");
uint64 GoGuid;
uint32 money;
@ -905,7 +905,7 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)");
uint64 GoGuid;
uint32 money;
@ -958,7 +958,7 @@ void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)");
uint64 GoGuid;
uint8 BankToBank;
@ -1064,7 +1064,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)");
uint64 GoGuid;
uint8 TabId;
@ -1104,7 +1104,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)");
DEBUG_LOG("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)");
uint64 GoGuid;
uint8 TabId;
@ -1143,7 +1143,7 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
DEBUG_LOG("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
uint8 TabId;
recv_data >> TabId;
@ -1165,7 +1165,7 @@ void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
DEBUG_LOG("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
uint8 TabId;
recv_data >> TabId;
@ -1186,7 +1186,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
DEBUG_LOG("WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
uint8 TabId;
std::string Text;