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[9838] More log filters and macro uses.
* LogFilter_Weather * LogFilter_PeriodicAffects * LogFilter_PlayerMoves * LogFilter_SQLText * LogFilter_AIAndMovegens * LogFilter_PlayerStats
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parent
e83aa1ba9d
commit
722135b326
89 changed files with 996 additions and 997 deletions
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@ -739,7 +739,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
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{
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uint32 value = atoi((char*)spawntimeSecs);
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pGameObj->SetRespawnTime(value);
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//sLog.outDebug("*** spawntimeSecs: %d", value);
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//DEBUG_LOG("*** spawntimeSecs: %d", value);
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}
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// fill the gameobject data and save to the db
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@ -752,7 +752,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
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return false;
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}
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sLog.outDebug(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
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DEBUG_LOG(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
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map->Add(pGameObj);
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@ -2435,7 +2435,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
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*/
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bool ChatHandler::HandleWpAddCommand(const char* args)
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{
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sLog.outDebug("DEBUG: HandleWpAddCommand");
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DEBUG_LOG("DEBUG: HandleWpAddCommand");
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// optional
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char* guid_str = NULL;
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@ -2451,7 +2451,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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// Did player provide a GUID?
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if (!guid_str)
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{
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sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided");
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DEBUG_LOG("DEBUG: HandleWpAddCommand - No GUID provided");
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// No GUID provided
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// -> Player must have selected a creature
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@ -2464,7 +2464,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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}
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if (target->GetEntry() == VISUAL_WAYPOINT )
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{
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sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) ");
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DEBUG_LOG("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) ");
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QueryResult *result =
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WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u",
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@ -2520,7 +2520,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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}
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else
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{
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sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided");
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DEBUG_LOG("DEBUG: HandleWpAddCommand - GUID provided");
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// GUID provided
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// Warn if player also selected a creature
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@ -2549,9 +2549,9 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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}
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// lowguid -> GUID of the NPC
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// point -> number of the waypoint (if not 0)
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sLog.outDebug("DEBUG: HandleWpAddCommand - danach");
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DEBUG_LOG("DEBUG: HandleWpAddCommand - danach");
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sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0");
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DEBUG_LOG("DEBUG: HandleWpAddCommand - point == 0");
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Player* player = m_session->GetPlayer();
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sWaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0);
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@ -2598,7 +2598,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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*/
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bool ChatHandler::HandleWpModifyCommand(const char* args)
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{
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sLog.outDebug("DEBUG: HandleWpModifyCommand");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand");
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if(!*args)
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return false;
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@ -2633,7 +2633,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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if(target)
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{
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sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - User did select an NPC");
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// Did the user select a visual spawnpoint?
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if (target->GetEntry() != VISUAL_WAYPOINT )
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@ -2655,14 +2655,14 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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SetSentErrorMessage(true);
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return false;
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}
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sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - After getting wpGuid");
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Field *fields = result->Fetch();
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lowguid = fields[0].GetUInt32();
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point = fields[1].GetUInt32();
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// Cleanup memory
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sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - Cleanup memory");
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delete result;
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}
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else
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@ -2732,7 +2732,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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}
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}
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sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command");
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// wpGuid -> GUID of the waypoint creature
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// lowguid -> GUID of the NPC
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@ -2763,13 +2763,13 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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return false;
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}
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sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - add -- npcCreature");
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// What to do:
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// Add the visual spawnpoint (DB only)
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// Adjust the waypoints
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// Respawn the owner of the waypoints
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sLog.outDebug("DEBUG: HandleWpModifyCommand - add");
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DEBUG_LOG("DEBUG: HandleWpModifyCommand - add");
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Player* chr = m_session->GetPlayer();
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Map *map = chr->GetMap();
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@ -3007,7 +3007,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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*/
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bool ChatHandler::HandleWpShowCommand(const char* args)
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{
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sLog.outDebug("DEBUG: HandleWpShowCommand");
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DEBUG_LOG("DEBUG: HandleWpShowCommand");
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if(!*args)
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return false;
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@ -3020,7 +3020,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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}
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// second arg: GUID (optional, if a creature is selected)
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char* guid_str = strtok((char*)NULL, " ");
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sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
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DEBUG_LOG("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
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//if (!guid_str) {
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// return false;
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//}
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@ -3032,7 +3032,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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// Did player provide a GUID?
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if (!guid_str)
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{
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sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str");
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DEBUG_LOG("DEBUG: HandleWpShowCommand: !guid_str");
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// No GUID provided
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// -> Player must have selected a creature
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@ -3045,7 +3045,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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}
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else
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{
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sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided");
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DEBUG_LOG("DEBUG: HandleWpShowCommand: GUID provided");
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// GUID provided
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// Warn if player also selected a creature
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// -> Creature selection is ignored <-
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@ -3079,7 +3079,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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std::string show = show_str;
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uint32 Maxpoint;
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sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u show: %s", lowguid, show_str);
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DEBUG_LOG("DEBUG: HandleWpShowCommand: lowguid: %u show: %s", lowguid, show_str);
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// Show info for the selected waypoint
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if(show == "info")
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@ -3230,7 +3230,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
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}
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wpCreature->SetVisibility(VISIBILITY_OFF);
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sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u", wpCreature->GetGUIDLow());
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DEBUG_LOG("DEBUG: UPDATE creature_movement SET wpguid = '%u", wpCreature->GetGUIDLow());
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// set "wpguid" column to the visual waypoint
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WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point);
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