[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -34,7 +34,7 @@
void WorldSession::HandleMoveWorldportAckOpcode( WorldPacket & /*recv_data*/ )
{
sLog.outDebug( "WORLD: got MSG_MOVE_WORLDPORT_ACK." );
DEBUG_LOG( "WORLD: got MSG_MOVE_WORLDPORT_ACK." );
HandleMoveWorldportAckOpcode();
}
@ -170,7 +170,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
{
sLog.outDebug("MSG_MOVE_TELEPORT_ACK");
DEBUG_LOG("MSG_MOVE_TELEPORT_ACK");
ObjectGuid guid;
@ -220,7 +220,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
{
uint32 opcode = recv_data.GetOpcode();
sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
DEBUG_LOG("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
recv_data.hexlike();
Unit *mover = _player->m_mover;
@ -361,7 +361,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
{
uint32 opcode = recv_data.GetOpcode();
sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
DEBUG_LOG("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
/* extract packet */
ObjectGuid guid;
MovementInfo movementInfo;
@ -422,7 +422,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
}
else // must be lesser - cheating
{
sLog.outBasic("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
BASIC_LOG("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
_player->GetName(),_player->GetSession()->GetAccountId(),_player->GetSpeed(move_type), newspeed);
_player->GetSession()->KickPlayer();
}
@ -431,7 +431,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
DEBUG_LOG("WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
recv_data.hexlike();
uint64 guid;
@ -446,7 +446,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data)
void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
DEBUG_LOG("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
recv_data.hexlike();
ObjectGuid old_mover_guid;
@ -467,7 +467,7 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
{
sLog.outDebug("WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
DEBUG_LOG("WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
recv_data.hexlike();
ObjectGuid guid;
@ -493,7 +493,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvdata*/)
{
//sLog.outDebug("WORLD: Recvd CMSG_MOUNTSPECIAL_ANIM");
//DEBUG_LOG("WORLD: Recvd CMSG_MOUNTSPECIAL_ANIM");
WorldPacket data(SMSG_MOUNTSPECIAL_ANIM, 8);
data << uint64(GetPlayer()->GetGUID());
@ -503,7 +503,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvdata*/)
void WorldSession::HandleMoveKnockBackAck( WorldPacket & recv_data )
{
sLog.outDebug("CMSG_MOVE_KNOCK_BACK_ACK");
DEBUG_LOG("CMSG_MOVE_KNOCK_BACK_ACK");
ObjectGuid guid; // guid - unused
MovementInfo movementInfo;
@ -515,7 +515,7 @@ void WorldSession::HandleMoveKnockBackAck( WorldPacket & recv_data )
void WorldSession::HandleMoveHoverAck( WorldPacket& recv_data )
{
sLog.outDebug("CMSG_MOVE_HOVER_ACK");
DEBUG_LOG("CMSG_MOVE_HOVER_ACK");
ObjectGuid guid; // guid - unused
MovementInfo movementInfo;
@ -528,7 +528,7 @@ void WorldSession::HandleMoveHoverAck( WorldPacket& recv_data )
void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recv_data)
{
sLog.outDebug("CMSG_MOVE_WATER_WALK_ACK");
DEBUG_LOG("CMSG_MOVE_WATER_WALK_ACK");
ObjectGuid guid; // guid - unused
MovementInfo movementInfo;