[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -42,7 +42,7 @@ void WorldSession::HandleTabardVendorActivateOpcode( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TABARDDESIGNER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
@ -64,14 +64,14 @@ void WorldSession::HandleBankerActivateOpcode( WorldPacket & recv_data )
{
uint64 guid;
sLog.outDebug( "WORLD: Received CMSG_BANKER_ACTIVATE" );
DEBUG_LOG( "WORLD: Received CMSG_BANKER_ACTIVATE" );
recv_data >> guid;
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_BANKER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
@ -105,12 +105,12 @@ void WorldSession::SendTrainerList( uint64 guid )
void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle )
{
sLog.outDebug( "WORLD: SendTrainerList" );
DEBUG_LOG( "WORLD: SendTrainerList" );
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
sLog.outDebug( "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
@ -126,14 +126,14 @@ void WorldSession::SendTrainerList( uint64 guid, const std::string& strTitle )
if (!ci)
{
sLog.outDebug( "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!",GUID_LOPART(guid) );
DEBUG_LOG( "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!",GUID_LOPART(guid) );
return;
}
TrainerSpellData const* trainer_spells = unit->GetTrainerSpells();
if(!trainer_spells)
{
sLog.outDebug( "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)",
DEBUG_LOG( "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)",
GUID_LOPART(guid), unit->GetEntry());
return;
}
@ -190,12 +190,12 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
uint32 spellId = 0;
recv_data >> guid >> spellId;
sLog.outDebug( "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u",uint32(GUID_LOPART(guid)), spellId );
DEBUG_LOG( "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u",uint32(GUID_LOPART(guid)), spellId );
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
@ -253,7 +253,7 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data)
{
sLog.outDebug("WORLD: Received CMSG_GOSSIP_HELLO");
DEBUG_LOG("WORLD: Received CMSG_GOSSIP_HELLO");
uint64 guid;
recv_data >> guid;
@ -262,7 +262,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data)
if (!pCreature)
{
sLog.outDebug("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
DEBUG_LOG("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
return;
}
@ -286,7 +286,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data)
void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_GOSSIP_SELECT_OPTION");
DEBUG_LOG("WORLD: CMSG_GOSSIP_SELECT_OPTION");
uint32 gossipListId;
uint32 menuId;
@ -297,9 +297,8 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if (_player->PlayerTalkClass->GossipOptionCoded(gossipListId))
{
sLog.outBasic("reading string");
recv_data >> code;
sLog.outBasic("string read: %s", code.c_str());
DEBUG_LOG("Gossip code: %s", code.c_str());
}
// remove fake death
@ -313,7 +312,7 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if (!pCreature)
{
sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with it.", guid.GetString().c_str());
DEBUG_LOG("WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with it.", guid.GetString().c_str());
return;
}
@ -334,7 +333,7 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if (!pGo)
{
sLog.outDebug("WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with it.", guid.GetString().c_str());
DEBUG_LOG("WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with it.", guid.GetString().c_str());
return;
}
@ -353,7 +352,7 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
DEBUG_LOG("WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
uint64 guid;
@ -362,7 +361,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}
@ -417,7 +416,7 @@ void WorldSession::HandleBinderActivateOpcode( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID,UNIT_NPC_FLAG_INNKEEPER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -447,7 +446,7 @@ void WorldSession::SendBindPoint(Creature *npc)
void WorldSession::HandleListStabledPetsOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Recv MSG_LIST_STABLED_PETS");
DEBUG_LOG("WORLD: Recv MSG_LIST_STABLED_PETS");
uint64 npcGUID;
recv_data >> npcGUID;
@ -455,7 +454,7 @@ void WorldSession::HandleListStabledPetsOpcode( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleListStabledPetsOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleListStabledPetsOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -468,7 +467,7 @@ void WorldSession::HandleListStabledPetsOpcode( WorldPacket & recv_data )
void WorldSession::SendStablePet(uint64 guid )
{
sLog.outDebug("WORLD: Recv MSG_LIST_STABLED_PETS Send.");
DEBUG_LOG("WORLD: Recv MSG_LIST_STABLED_PETS Send.");
WorldPacket data(MSG_LIST_STABLED_PETS, 200); // guess size
data << uint64 ( guid );
@ -521,7 +520,7 @@ void WorldSession::SendStablePet(uint64 guid )
void WorldSession::HandleStablePet( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Recv CMSG_STABLE_PET");
DEBUG_LOG("WORLD: Recv CMSG_STABLE_PET");
uint64 npcGUID;
recv_data >> npcGUID;
@ -532,7 +531,7 @@ void WorldSession::HandleStablePet( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleStablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleStablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -588,7 +587,7 @@ void WorldSession::HandleStablePet( WorldPacket & recv_data )
void WorldSession::HandleUnstablePet( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Recv CMSG_UNSTABLE_PET.");
DEBUG_LOG("WORLD: Recv CMSG_UNSTABLE_PET.");
uint64 npcGUID;
uint32 petnumber;
@ -597,7 +596,7 @@ void WorldSession::HandleUnstablePet( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleUnstablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleUnstablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -666,7 +665,7 @@ void WorldSession::HandleUnstablePet( WorldPacket & recv_data )
void WorldSession::HandleBuyStableSlot( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Recv CMSG_BUY_STABLE_SLOT.");
DEBUG_LOG("WORLD: Recv CMSG_BUY_STABLE_SLOT.");
uint64 npcGUID;
recv_data >> npcGUID;
@ -674,7 +673,7 @@ void WorldSession::HandleBuyStableSlot( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleBuyStableSlot - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleBuyStableSlot - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -704,12 +703,12 @@ void WorldSession::HandleBuyStableSlot( WorldPacket & recv_data )
void WorldSession::HandleStableRevivePet( WorldPacket &/* recv_data */)
{
sLog.outDebug("HandleStableRevivePet: Not implemented");
DEBUG_LOG("HandleStableRevivePet: Not implemented");
}
void WorldSession::HandleStableSwapPet( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: Recv CMSG_STABLE_SWAP_PET.");
DEBUG_LOG("WORLD: Recv CMSG_STABLE_SWAP_PET.");
uint64 npcGUID;
uint32 pet_number;
@ -718,7 +717,7 @@ void WorldSession::HandleStableSwapPet( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleStableSwapPet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleStableSwapPet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -781,7 +780,7 @@ void WorldSession::HandleStableSwapPet( WorldPacket & recv_data )
void WorldSession::HandleRepairItemOpcode( WorldPacket & recv_data )
{
sLog.outDebug("WORLD: CMSG_REPAIR_ITEM");
DEBUG_LOG("WORLD: CMSG_REPAIR_ITEM");
uint64 npcGUID, itemGUID;
uint8 guildBank; // new in 2.3.2, bool that means from guild bank money
@ -791,7 +790,7 @@ void WorldSession::HandleRepairItemOpcode( WorldPacket & recv_data )
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR);
if (!unit)
{
sLog.outDebug( "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
DEBUG_LOG( "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID)) );
return;
}
@ -805,7 +804,7 @@ void WorldSession::HandleRepairItemOpcode( WorldPacket & recv_data )
uint32 TotalCost = 0;
if (itemGUID)
{
sLog.outDebug("ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID));
DEBUG_LOG("ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID));
Item* item = _player->GetItemByGuid(itemGUID);
@ -814,7 +813,7 @@ void WorldSession::HandleRepairItemOpcode( WorldPacket & recv_data )
}
else
{
sLog.outDebug("ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID));
DEBUG_LOG("ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID));
TotalCost = _player->DurabilityRepairAll(true,discountMod,guildBank>0?true:false);
}