[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -182,7 +182,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) c
}
}
//sLog.outDebug("BuildCreateUpdate: update-type: %u, object-type: %u got updateFlags: %X", updatetype, m_objectTypeId, updateFlags);
//DEBUG_LOG("BuildCreateUpdate: update-type: %u, object-type: %u got updateFlags: %X", updatetype, m_objectTypeId, updateFlags);
ByteBuffer buf(500);
buf << uint8(updatetype);
@ -329,7 +329,7 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const
{
if(GetTypeId() != TYPEID_PLAYER)
{
sLog.outDebug("_BuildMovementUpdate: MOVEFLAG_SPLINE_ENABLED for non-player");
DEBUG_LOG("_BuildMovementUpdate: MOVEFLAG_SPLINE_ENABLED for non-player");
return;
}
@ -337,7 +337,7 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const
if(!player->isInFlight())
{
sLog.outDebug("_BuildMovementUpdate: MOVEFLAG_SPLINE_ENABLED but not in flight");
DEBUG_LOG("_BuildMovementUpdate: MOVEFLAG_SPLINE_ENABLED but not in flight");
return;
}