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[9838] More log filters and macro uses.
* LogFilter_Weather * LogFilter_PeriodicAffects * LogFilter_PlayerMoves * LogFilter_SQLText * LogFilter_AIAndMovegens * LogFilter_PlayerStats
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89 changed files with 996 additions and 997 deletions
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@ -232,7 +232,7 @@ void ObjectGridLoader::LoadN(void)
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loader.Load(i_grid(x, y), *this);
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}
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}
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sLog.outDebug("%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses,i_grid.GetGridId(), i_map->GetId());
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DEBUG_LOG("%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses,i_grid.GetGridId(), i_map->GetId());
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}
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void ObjectGridUnloader::MoveToRespawnN()
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