[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -36,7 +36,7 @@ void WorldSession::HandleLearnTalentOpcode( WorldPacket & recv_data )
void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
{
sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS");
DEBUG_LOG("CMSG_LEARN_PREVIEW_TALENTS");
uint32 talentsCount;
recvPacket >> talentsCount;
@ -55,14 +55,14 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data )
{
sLog.outDetail("MSG_TALENT_WIPE_CONFIRM");
DETAIL_LOG("MSG_TALENT_WIPE_CONFIRM");
uint64 guid;
recv_data >> guid;
Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
sLog.outDebug( "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
DEBUG_LOG( "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) );
return;
}