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[9838] More log filters and macro uses.
* LogFilter_Weather * LogFilter_PeriodicAffects * LogFilter_PlayerMoves * LogFilter_SQLText * LogFilter_AIAndMovegens * LogFilter_PlayerStats
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parent
e83aa1ba9d
commit
722135b326
89 changed files with 996 additions and 997 deletions
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@ -3267,7 +3267,7 @@ void Spell::SendSpellStart()
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if (!IsNeedSendToClient())
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return;
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sLog.outDebug("Sending SMSG_SPELL_START id=%u", m_spellInfo->Id);
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DEBUG_LOG("Sending SMSG_SPELL_START id=%u", m_spellInfo->Id);
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uint32 castFlags = CAST_FLAG_UNKNOWN1;
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if (IsRangedSpell())
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@ -3325,7 +3325,7 @@ void Spell::SendSpellGo()
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if(!IsNeedSendToClient())
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return;
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sLog.outDebug("Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id);
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DEBUG_LOG("Sending SMSG_SPELL_GO id=%u", m_spellInfo->Id);
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uint32 castFlags = CAST_FLAG_UNKNOWN3;
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if(IsRangedSpell())
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@ -4002,11 +4002,11 @@ void Spell::HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTar
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damage = int32(CalculateDamage(i, unitTarget) * DamageMultiplier);
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sLog.outDebug("Spell %u Effect%d : %u", m_spellInfo->Id, i, eff);
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DEBUG_LOG("Spell %u Effect%d : %u", m_spellInfo->Id, i, eff);
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if(eff < TOTAL_SPELL_EFFECTS)
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{
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//sLog.outDebug( "WORLD: Spell FX %d < TOTAL_SPELL_EFFECTS ", eff);
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//DEBUG_LOG( "WORLD: Spell FX %d < TOTAL_SPELL_EFFECTS ", eff);
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(*this.*SpellEffects[eff])(i);
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}
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else
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@ -5425,7 +5425,7 @@ int32 Spell::CalculatePowerCost()
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break;
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case POWER_RUNE:
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case POWER_RUNIC_POWER:
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sLog.outDebug("Spell::CalculateManaCost: Not implemented yet!");
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DEBUG_LOG("Spell::CalculateManaCost: Not implemented yet!");
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break;
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default:
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sLog.outError("Spell::CalculateManaCost: Unknown power type '%d' in spell %d", m_spellInfo->powerType, m_spellInfo->Id);
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@ -5958,7 +5958,7 @@ void Spell::Delayed()
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else
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m_timer += delaytime;
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sLog.outDetail("Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
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DETAIL_LOG("Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
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WorldPacket data(SMSG_SPELL_DELAYED, 8+4);
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data << m_caster->GetPackGUID();
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@ -5993,7 +5993,7 @@ void Spell::DelayedChannel()
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else
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m_timer -= delaytime;
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sLog.outDebug("Spell %u partially interrupted for %i ms, new duration: %u ms", m_spellInfo->Id, delaytime, m_timer);
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DEBUG_LOG("Spell %u partially interrupted for %i ms, new duration: %u ms", m_spellInfo->Id, delaytime, m_timer);
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for(std::list<TargetInfo>::const_iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit)
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{
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