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[9838] More log filters and macro uses.
* LogFilter_Weather * LogFilter_PeriodicAffects * LogFilter_PlayerMoves * LogFilter_SQLText * LogFilter_AIAndMovegens * LogFilter_PlayerStats
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parent
e83aa1ba9d
commit
722135b326
89 changed files with 996 additions and 997 deletions
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@ -234,7 +234,7 @@ void Spell::EffectEmpty(SpellEffectIndex /*eff_idx*/)
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void Spell::EffectNULL(SpellEffectIndex /*eff_idx*/)
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{
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sLog.outDebug("WORLD: Spell Effect DUMMY");
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DEBUG_LOG("WORLD: Spell Effect DUMMY");
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}
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void Spell::EffectUnused(SpellEffectIndex /*eff_idx*/)
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@ -2901,7 +2901,7 @@ void Spell::EffectApplyAura(SpellEffectIndex eff_idx)
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return;
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}
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sLog.outDebug("Spell: Aura is: %u", m_spellInfo->EffectApplyAuraName[eff_idx]);
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DEBUG_LOG("Spell: Aura is: %u", m_spellInfo->EffectApplyAuraName[eff_idx]);
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Aura* Aur = CreateAura(m_spellInfo, eff_idx, &m_currentBasePoints[eff_idx], unitTarget, caster, m_CastItem);
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@ -2937,7 +2937,7 @@ void Spell::EffectUnlearnSpecialization(SpellEffectIndex eff_idx)
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_player->removeSpell(spellToUnlearn);
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sLog.outDebug( "Spell: Player %u has unlearned spell %u from NpcGUID: %u", _player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow() );
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DEBUG_LOG( "Spell: Player %u has unlearned spell %u from NpcGUID: %u", _player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow() );
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}
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void Spell::EffectPowerDrain(SpellEffectIndex eff_idx)
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@ -2996,7 +2996,7 @@ void Spell::EffectSendEvent(SpellEffectIndex effectIndex)
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/*
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we do not handle a flag dropping or clicking on flag in battleground by sendevent system
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*/
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sLog.outDebug("Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[effectIndex], m_spellInfo->Id);
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DEBUG_LOG("Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[effectIndex], m_spellInfo->Id);
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m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[effectIndex], m_caster, focusObject);
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}
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@ -3187,7 +3187,7 @@ void Spell::EffectHealthLeech(SpellEffectIndex eff_idx)
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if (damage < 0)
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return;
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sLog.outDebug("HealthLeech :%i", damage);
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DEBUG_LOG("HealthLeech :%i", damage);
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uint32 curHealth = unitTarget->GetHealth();
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damage = m_caster->SpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage );
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@ -3532,7 +3532,7 @@ void Spell::EffectOpenLock(SpellEffectIndex eff_idx)
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{
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if (!m_caster || m_caster->GetTypeId() != TYPEID_PLAYER)
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{
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sLog.outDebug( "WORLD: Open Lock - No Player Caster!");
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DEBUG_LOG( "WORLD: Open Lock - No Player Caster!");
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return;
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}
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@ -3580,7 +3580,7 @@ void Spell::EffectOpenLock(SpellEffectIndex eff_idx)
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}
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else
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{
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sLog.outDebug( "WORLD: Open Lock - No GameObject/Item Target!");
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DEBUG_LOG( "WORLD: Open Lock - No GameObject/Item Target!");
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return;
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}
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@ -3976,7 +3976,7 @@ void Spell::EffectLearnSpell(SpellEffectIndex eff_idx)
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uint32 spellToLearn = ((m_spellInfo->Id==SPELL_ID_GENERIC_LEARN) || (m_spellInfo->Id==SPELL_ID_GENERIC_LEARN_PET)) ? damage : m_spellInfo->EffectTriggerSpell[eff_idx];
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player->learnSpell(spellToLearn, false);
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sLog.outDebug( "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow() );
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DEBUG_LOG( "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow() );
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}
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void Spell::EffectDispel(SpellEffectIndex eff_idx)
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@ -4103,7 +4103,7 @@ void Spell::EffectDualWield(SpellEffectIndex /*eff_idx*/)
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void Spell::EffectPull(SpellEffectIndex /*eff_idx*/)
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{
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// TODO: create a proper pull towards distract spell center for distract
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sLog.outDebug("WORLD: Spell Effect DUMMY");
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DEBUG_LOG("WORLD: Spell Effect DUMMY");
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}
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void Spell::EffectDistract(SpellEffectIndex /*eff_idx*/)
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@ -4152,7 +4152,7 @@ void Spell::EffectPickPocket(SpellEffectIndex /*eff_idx*/)
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if (chance > irand(0, 19))
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{
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// Stealing successful
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//sLog.outDebug("Sending loot from pickpocket");
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//DEBUG_LOG("Sending loot from pickpocket");
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((Player*)m_caster)->SendLoot(unitTarget->GetGUID(),LOOT_PICKPOCKETING);
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}
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else
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@ -4390,7 +4390,7 @@ void Spell::EffectAddHonor(SpellEffectIndex /*eff_idx*/)
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if (m_CastItem)
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{
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((Player*)unitTarget)->RewardHonor(NULL, 1, float(damage / 10));
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sLog.outDebug("SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(),((Player*)unitTarget)->GetGUIDLow());
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DEBUG_LOG("SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(),((Player*)unitTarget)->GetGUIDLow());
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return;
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}
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@ -4399,7 +4399,7 @@ void Spell::EffectAddHonor(SpellEffectIndex /*eff_idx*/)
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{
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float honor_reward = MaNGOS::Honor::hk_honor_at_level(unitTarget->getLevel(), damage);
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((Player*)unitTarget)->RewardHonor(NULL, 1, honor_reward);
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sLog.outDebug("SpellEffect::AddHonor (spell_id %u) rewards %f honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, ((Player*)unitTarget)->GetGUIDLow());
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DEBUG_LOG("SpellEffect::AddHonor (spell_id %u) rewards %f honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, ((Player*)unitTarget)->GetGUIDLow());
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}
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else
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{
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@ -4868,7 +4868,7 @@ void Spell::EffectSummonPet(SpellEffectIndex eff_idx)
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map->Add((Creature*)NewSummon);
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m_caster->SetPet(NewSummon);
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sLog.outDebug("New Pet has guid %u", NewSummon->GetGUIDLow());
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DEBUG_LOG("New Pet has guid %u", NewSummon->GetGUIDLow());
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if(m_caster->GetTypeId() == TYPEID_PLAYER)
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{
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@ -6215,7 +6215,7 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx)
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if (!unitTarget)
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return;
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sLog.outDebug("Spell ScriptStart spellid %u in EffectScriptEffect ", m_spellInfo->Id);
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DEBUG_LOG("Spell ScriptStart spellid %u in EffectScriptEffect ", m_spellInfo->Id);
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m_caster->GetMap()->ScriptsStart(sSpellScripts, m_spellInfo->Id, m_caster, unitTarget);
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}
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@ -6346,8 +6346,8 @@ void Spell::EffectStuck(SpellEffectIndex /*eff_idx*/)
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Player* pTarget = (Player*)unitTarget;
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sLog.outDebug("Spell Effect: Stuck");
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sLog.outDetail("Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", pTarget->GetName(), pTarget->GetGUIDLow(), m_caster->GetMapId(), m_caster->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
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DEBUG_LOG("Spell Effect: Stuck");
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DETAIL_LOG("Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", pTarget->GetName(), pTarget->GetGUIDLow(), m_caster->GetMapId(), m_caster->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
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if(pTarget->isInFlight())
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return;
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@ -7340,7 +7340,7 @@ void Spell::EffectMilling(SpellEffectIndex /*eff_idx*/)
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void Spell::EffectSkill(SpellEffectIndex /*eff_idx*/)
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{
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sLog.outDebug("WORLD: SkillEFFECT");
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DEBUG_LOG("WORLD: SkillEFFECT");
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}
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void Spell::EffectSpiritHeal(SpellEffectIndex /*eff_idx*/)
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@ -7362,7 +7362,7 @@ void Spell::EffectSpiritHeal(SpellEffectIndex /*eff_idx*/)
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// remove insignia spell effect
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void Spell::EffectSkinPlayerCorpse(SpellEffectIndex /*eff_idx*/)
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{
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sLog.outDebug("Effect: SkinPlayerCorpse");
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DEBUG_LOG("Effect: SkinPlayerCorpse");
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if ( (m_caster->GetTypeId() != TYPEID_PLAYER) || (unitTarget->GetTypeId() != TYPEID_PLAYER) || (unitTarget->isAlive()) )
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return;
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@ -7371,7 +7371,7 @@ void Spell::EffectSkinPlayerCorpse(SpellEffectIndex /*eff_idx*/)
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void Spell::EffectStealBeneficialBuff(SpellEffectIndex eff_idx)
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{
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sLog.outDebug("Effect: StealBeneficialBuff");
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DEBUG_LOG("Effect: StealBeneficialBuff");
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if(!unitTarget || unitTarget==m_caster) // can't steal from self
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return;
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