[9838] More log filters and macro uses.

* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
This commit is contained in:
VladimirMangos 2010-05-05 01:21:55 +04:00
parent e83aa1ba9d
commit 722135b326
89 changed files with 996 additions and 997 deletions

View file

@ -45,7 +45,7 @@ alter table creature_movement add `wpguid` int(11) default '0';
//-----------------------------------------------//
void WaypointMovementGenerator<Creature>::LoadPath(Creature &c)
{
sLog.outDetail("LoadPath: loading waypoint path for creature %u, %u", c.GetGUIDLow(), c.GetDBTableGUIDLow());
DETAIL_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "LoadPath: loading waypoint path for creature %u, %u", c.GetGUIDLow(), c.GetDBTableGUIDLow());
i_path = sWaypointMgr.GetPath(c.GetDBTableGUIDLow());
@ -364,7 +364,7 @@ bool FlightPathMovementGenerator::Update(Player &player, const uint32 &diff)
{
DoEventIfAny(player,(*i_path)[i_currentNode],true);
DEBUG_LOG("loading node %u for player %s", i_currentNode, player.GetName());
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "loading node %u for player %s", i_currentNode, player.GetName());
if ((*i_path)[i_currentNode].mapid == curMap)
{
// do not send movement, it was sent already
@ -405,7 +405,7 @@ void FlightPathMovementGenerator::DoEventIfAny(Player& player, TaxiPathNodeEntry
{
if (uint32 eventid = departure ? node.departureEventID : node.arrivalEventID)
{
DEBUG_LOG("Taxi %s event %u of node %u of path %u for player %s", departure ? "departure" : "arrival", eventid, node.index, node.path, player.GetName());
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Taxi %s event %u of node %u of path %u for player %s", departure ? "departure" : "arrival", eventid, node.index, node.path, player.GetName());
player.GetMap()->ScriptsStart(sEventScripts, eventid, &player, &player);
}
}