diff --git a/src/game/Player.cpp b/src/game/Player.cpp index f123e4b1d..b365c917a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6053,11 +6053,24 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea) } } - pvpInfo.inHostileArea = - GetTeam() == ALLIANCE && zone->team == AREATEAM_HORDE || - GetTeam() == HORDE && zone->team == AREATEAM_ALLY || - sWorld.IsPvPRealm() && zone->team == AREATEAM_NONE || - InBattleGround(); // overwrite for battlegrounds, maybe batter some zone flags but current known not 100% fit to this + // in PvP, any not controlled zone (except zone->team == 6, default case) + // in PvE, only opposition team capital + switch(zone->team) + { + case AREATEAM_ALLY: + pvpInfo.inHostileArea = GetTeam() != ALLIANCE && (sWorld.IsPvPRealm() || zone->flags & AREA_FLAG_CAPITAL); + break; + case AREATEAM_HORDE: + pvpInfo.inHostileArea = GetTeam() != HORDE && (sWorld.IsPvPRealm() || zone->flags & AREA_FLAG_CAPITAL); + break; + case AREATEAM_NONE: + // overwrite for battlegrounds, maybe batter some zone flags but current known not 100% fit to this + pvpInfo.inHostileArea = sWorld.IsPvPRealm() || InBattleGround(); + break; + default: // 6 in fact + pvpInfo.inHostileArea = false; + break; + } if(pvpInfo.inHostileArea) // in hostile area { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c5e56799c..91e7e9bd7 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7785" + #define REVISION_NR "7786" #endif // __REVISION_NR_H__