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[7852] Use union of per-event type structures, more checks at creature event ai loading.
Including: * Fixed check for EVENT_T_SPELLHIT school field. Add check at loading. Note: this event expect before and now schol _mask_ in param2. * In EVENT_T_RECEIVE_EMOTE use original player condition check code instead copy of related code.
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4 changed files with 262 additions and 403 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7851"
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#define REVISION_NR "7852"
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#endif // __REVISION_NR_H__
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