Use enum InventoryResult as return type for few functions.

This commit is contained in:
TOM_RUS 2011-04-24 02:47:29 +04:00
parent 23a861e4a6
commit 730a907252
18 changed files with 184 additions and 185 deletions

View file

@ -185,10 +185,10 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
}
ItemPosCountVec dest;
uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount );
InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount );
if(msg != EQUIP_ERR_OK)
{
_player->SendBuyError(msg, pCreature, charterid, 0);
_player->SendEquipError(msg, NULL, NULL, charterid);
return;
}