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[8622] Add own function to send AI_Reaction packet.
Signed-off-by: NoFantasy <nofantasy@nf.no>
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4cc389ff71
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5 changed files with 19 additions and 9 deletions
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@ -1782,6 +1782,18 @@ bool Creature::IsVisibleInGridForPlayer(Player* pl) const
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return false;
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}
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void Creature::SendAIReaction(AiReaction reactionType)
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{
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WorldPacket data(SMSG_AI_REACTION, 12);
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data << uint64(GetGUID());
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data << uint32(reactionType);
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((WorldObject*)this)->SendMessageToSet(&data, true);
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sLog.outDebug("WORLD: Sent SMSG_AI_REACTION, type %u.", reactionType);
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}
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void Creature::CallAssistance()
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{
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if( !m_AlreadyCallAssistance && getVictim() && !isPet() && !isCharmed())
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@ -619,6 +619,8 @@ class MANGOS_DLL_SPEC Creature : public Unit
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float GetAttackDistance(Unit const* pl) const;
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void SendAIReaction(AiReaction reactionType);
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void DoFleeToGetAssistance();
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void CallForHelp(float fRadius);
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void CallAssistance();
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@ -2368,8 +2368,8 @@ enum PetDiet
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enum AiReaction
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{
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AI_REACTION_UNK1 = 1,
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AI_REACTION_AGGRO = 2,
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AI_REACTION_UNK3 = 3,
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AI_REACTION_AGGRO = 2, // trigger aggro sound to play, if defined in dbc
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AI_REACTION_UNK3 = 3, // seen happen at polymorph, possible when AI not in control of self?
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AI_REACTION_UNK4 = 4
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};
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@ -7690,13 +7690,9 @@ bool Unit::Attack(Unit *victim, bool meleeAttack)
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m_attacking = victim;
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m_attacking->_addAttacker(this);
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if(GetTypeId()==TYPEID_UNIT)
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if (GetTypeId() == TYPEID_UNIT)
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{
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WorldPacket data(SMSG_AI_REACTION, 12);
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data << uint64(GetGUID());
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data << uint32(AI_REACTION_AGGRO); // Aggro sound
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((WorldObject*)this)->SendMessageToSet(&data, true);
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((Creature*)this)->SendAIReaction(AI_REACTION_AGGRO);
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((Creature*)this)->CallAssistance();
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8621"
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#define REVISION_NR "8622"
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#endif // __REVISION_NR_H__
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