diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 4267fa26e..22c989f90 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -7400,6 +7400,17 @@ void Aura::HandleModTargetArmorPct(bool apply, bool Real) void Aura::HandleAuraModAllCritChance(bool apply, bool Real) { - this->HandleAuraModCritPercent(apply, Real); - this->HandleModSpellCritChance(apply, Real); + // spells required only Real aura add/remove + if(!Real) + return; + + if(m_target->GetTypeId() != TYPEID_PLAYER) + return; + + ((Player*)m_target)->HandleBaseModValue(CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); + ((Player*)m_target)->HandleBaseModValue(OFFHAND_CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); + ((Player*)m_target)->HandleBaseModValue(RANGED_CRIT_PERCENTAGE, FLAT_MOD, float (m_modifier.m_amount), apply); + + // included in Player::UpdateSpellCritChance calculation + ((Player*)m_target)->UpdateAllSpellCritChances(); } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 78b5e8ef0..17e80f541 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8560" + #define REVISION_NR "8561" #endif // __REVISION_NR_H__