[7527] Remove redundent arg from Player::EnvironmentalDamage

This commit is contained in:
VladimirMangos 2009-03-23 18:00:31 +03:00
parent fa098236af
commit 73ac0bcc7f
5 changed files with 15 additions and 15 deletions

View file

@ -826,7 +826,7 @@ void Player::StopMirrorTimer(MirrorTimerType Type)
GetSession()->SendPacket( &data );
}
void Player::EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 damage)
void Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage)
{
if(!isAlive() || isGameMaster())
return;
@ -842,11 +842,11 @@ void Player::EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 da
damage-=absorb+resist;
WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
data << (uint64)guid;
data << (uint8)(type!=DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
data << (uint32)damage;
data << (uint32)absorb; // absorb
data << (uint32)resist; // resist
data << uint64(GetGUID());
data << uint8(type!=DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
data << uint32(damage);
data << uint32(absorb);
data << uint32(resist);
SendMessageToSet(&data, true);
DealDamage(this, damage, NULL, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@ -925,7 +925,7 @@ void Player::HandleDrowning(uint32 time_diff)
// Calculate and deal damage
// TODO: Check this formula
uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1);
EnvironmentalDamage(GetGUID(), DAMAGE_DROWNING, damage);
EnvironmentalDamage(DAMAGE_DROWNING, damage);
}
else if (!(m_MirrorTimerFlagsLast & UNDERWATER_INWATER)) // Update time in client if need
SendMirrorTimer(BREATH_TIMER, getMaxTimer(BREATH_TIMER), m_MirrorTimer[BREATH_TIMER], -1);
@ -961,7 +961,7 @@ void Player::HandleDrowning(uint32 time_diff)
if (isAlive()) // Calculate and deal damage
{
uint32 damage = GetMaxHealth() / 5 + urand(0, getLevel()-1);
EnvironmentalDamage(GetGUID(), DAMAGE_EXHAUSTED, damage);
EnvironmentalDamage(DAMAGE_EXHAUSTED, damage);
}
else if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) // Teleport ghost to graveyard
RepopAtGraveyard();
@ -995,9 +995,9 @@ void Player::HandleDrowning(uint32 time_diff)
// TODO: Check this formula
uint32 damage = urand(600, 700);
if (m_MirrorTimerFlags&UNDERWATER_INLAVA)
EnvironmentalDamage(GetGUID(), DAMAGE_LAVA, damage);
EnvironmentalDamage(DAMAGE_LAVA, damage);
else
EnvironmentalDamage(GetGUID(), DAMAGE_SLIME, damage);
EnvironmentalDamage(DAMAGE_SLIME, damage);
}
}
}
@ -19933,7 +19933,7 @@ void Player::HandleFall(MovementInfo const& movementInfo)
if (GetDummyAura(43621))
damage = GetMaxHealth()/2;
EnvironmentalDamage(GetGUID(), DAMAGE_FALL, damage);
EnvironmentalDamage(DAMAGE_FALL, damage);
// recheck alive, might have died of EnvironmentalDamage
if (isAlive())