mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 19:37:02 +00:00
replaced if( bla ) with if (bla) for applying mangos coding style
replaced it with sed -i 's/if( \(.*\) )$/if (\1)/' BattleGround* written by triply Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
c916f78abb
commit
73d12d7ccf
7 changed files with 207 additions and 207 deletions
|
|
@ -50,7 +50,7 @@ void BattleGroundEY::Update(uint32 diff)
|
|||
{
|
||||
BattleGround::Update(diff);
|
||||
|
||||
if( GetStatus() == STATUS_IN_PROGRESS )
|
||||
if (GetStatus() == STATUS_IN_PROGRESS)
|
||||
{
|
||||
m_PointAddingTimer -= diff;
|
||||
if(m_PointAddingTimer <= 0)
|
||||
|
|
@ -259,9 +259,9 @@ void BattleGroundEY::UpdateTeamScore(uint32 Team)
|
|||
{
|
||||
uint32 score = GetTeamScore(Team);
|
||||
//TODO there should be some sound played when one team is near victory!! - and define variables
|
||||
/*if( !m_IsInformedNearVictory && score >= BG_EY_WARNING_NEAR_VICTORY_SCORE )
|
||||
/*if (!m_IsInformedNearVictory && score >= BG_EY_WARNING_NEAR_VICTORY_SCORE)
|
||||
{
|
||||
if( Team == ALLIANCE )
|
||||
if (Team == ALLIANCE)
|
||||
SendMessageToAll(LANG_BG_EY_A_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
|
||||
else
|
||||
SendMessageToAll(LANG_BG_EY_H_NEAR_VICTORY, CHAT_MSG_BG_SYSTEM_NEUTRAL);
|
||||
|
|
@ -269,7 +269,7 @@ void BattleGroundEY::UpdateTeamScore(uint32 Team)
|
|||
m_IsInformedNearVictory = true;
|
||||
}*/
|
||||
|
||||
if( score >= BG_EY_MAX_TEAM_SCORE )
|
||||
if (score >= BG_EY_MAX_TEAM_SCORE)
|
||||
{
|
||||
score = BG_EY_MAX_TEAM_SCORE;
|
||||
EndBattleGround(Team);
|
||||
|
|
@ -284,9 +284,9 @@ void BattleGroundEY::UpdateTeamScore(uint32 Team)
|
|||
void BattleGroundEY::EndBattleGround(uint32 winner)
|
||||
{
|
||||
//win reward
|
||||
if( winner == ALLIANCE )
|
||||
if (winner == ALLIANCE)
|
||||
RewardHonorToTeam(GetBonusHonorFromKill(1), ALLIANCE);
|
||||
if( winner == HORDE )
|
||||
if (winner == HORDE)
|
||||
RewardHonorToTeam(GetBonusHonorFromKill(1), HORDE);
|
||||
//complete map reward
|
||||
RewardHonorToTeam(GetBonusHonorFromKill(1), ALLIANCE);
|
||||
|
|
@ -472,7 +472,7 @@ bool BattleGroundEY::SetupBattleGround()
|
|||
for (int i = 0; i < EY_POINTS_MAX; ++i)
|
||||
{
|
||||
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(m_Points_Trigger[i]);
|
||||
if( !at )
|
||||
if (!at)
|
||||
{
|
||||
sLog.outError("BattleGroundEY: Unknown trigger: %u", m_Points_Trigger[i]);
|
||||
continue;
|
||||
|
|
@ -486,14 +486,14 @@ bool BattleGroundEY::SetupBattleGround()
|
|||
|
||||
WorldSafeLocsEntry const *sg = NULL;
|
||||
sg = sWorldSafeLocsStore.LookupEntry(EY_GRAVEYARD_MAIN_ALLIANCE);
|
||||
if( !sg || !AddSpiritGuide(EY_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE) )
|
||||
if (!sg || !AddSpiritGuide(EY_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE))
|
||||
{
|
||||
sLog.outErrorDb("BatteGroundEY: Failed to spawn spirit guide! BattleGround not created!");
|
||||
return false;
|
||||
}
|
||||
|
||||
sg = sWorldSafeLocsStore.LookupEntry(EY_GRAVEYARD_MAIN_HORDE);
|
||||
if( !sg || !AddSpiritGuide(EY_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE) )
|
||||
if (!sg || !AddSpiritGuide(EY_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE))
|
||||
{
|
||||
sLog.outErrorDb("BatteGroundEY: Failed to spawn spirit guide! BattleGround not created!");
|
||||
return false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue