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[c12636] Fix buying stackable items for etended cost Fix calculating item price for items with buyout
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parent
905815feb9
commit
741cd477cb
5 changed files with 42 additions and 24 deletions
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@ -19193,14 +19193,14 @@ void Player::InitDisplayIds()
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}
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}
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void Player::TakeExtendedCost(uint32 extendedCostId, uint32 count)
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void Player::TakeExtendedCost(uint32 extendedCostId)
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{
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ItemExtendedCostEntry const* extendedCost = sItemExtendedCostStore.LookupEntry(extendedCostId);
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for (uint8 i = 0; i < MAX_EXTENDED_COST_ITEMS; ++i)
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{
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if (extendedCost->reqitem[i])
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DestroyItemCount(extendedCost->reqitem[i], extendedCost->reqitemcount[i] * count, true);
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DestroyItemCount(extendedCost->reqitem[i], extendedCost->reqitemcount[i], true);
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}
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for (int i = 0; i < MAX_EXTENDED_COST_CURRENCIES; ++i)
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@ -19215,13 +19215,13 @@ void Player::TakeExtendedCost(uint32 extendedCostId, uint32 count)
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if (!entry)
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continue;
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int32 cost = int32(extendedCost->reqcurrcount[i] * count);
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int32 cost = int32(extendedCost->reqcurrcount[i]);
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ModifyCurrencyCount(entry->ID, -cost);
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}
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}
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// Return true is the bought item has a max count to force refresh of window by caller
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bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot)
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bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uint32 item, uint32 count, uint8 bag, uint8 slot)
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{
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// cheating attempt
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if (count < 1) count = 1;
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@ -19305,6 +19305,12 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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if (uint32 extendedCostId = crItem->ExtendedCost)
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{
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if (pProto->BuyCount != count)
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{
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SendEquipError(EQUIP_ERR_CANT_BUY_QUANTITY, NULL, NULL);
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return false;
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}
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ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(extendedCostId);
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if (!iece)
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{
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@ -19315,7 +19321,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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// item base price
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for (uint8 i = 0; i < MAX_EXTENDED_COST_ITEMS; ++i)
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{
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if (iece->reqitem[i] && !HasItemCount(iece->reqitem[i], iece->reqitemcount[i] * count))
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if (iece->reqitem[i] && !HasItemCount(iece->reqitem[i], iece->reqitemcount[i]))
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{
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SendEquipError(EQUIP_ERR_VENDOR_MISSING_TURNINS, NULL, NULL);
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return false;
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@ -19335,7 +19341,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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continue;
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}
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int32 cost = int32(iece->reqcurrcount[i] * count);
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int32 cost = int32(iece->reqcurrcount[i]);
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bool hasCount = iece->IsSeasonCurrencyRequirement(i) ? HasCurrencySeasonCount(iece->reqcur[i], cost) : HasCurrencyCount(iece->reqcur[i], cost);
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if (!hasCount)
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@ -19361,6 +19367,8 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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}
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uint64 price = (crItem->ExtendedCost == 0 || pProto->Flags2 & ITEM_FLAG2_EXT_COST_REQUIRES_GOLD) ? pProto->BuyPrice * count : 0;
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if (pProto->BuyCount > 1)
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price = uint64(price / float(pProto->BuyCount) + 0.5f);
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// reputation discount
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if (price)
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@ -19387,7 +19395,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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ModifyMoney(-int64(price));
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if (crItem->ExtendedCost)
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TakeExtendedCost(crItem->ExtendedCost, count);
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TakeExtendedCost(crItem->ExtendedCost);
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pItem = StoreNewItem(dest, item, true);
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}
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@ -19410,7 +19418,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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ModifyMoney(-int64(price));
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if (crItem->ExtendedCost)
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TakeExtendedCost(crItem->ExtendedCost, count);
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TakeExtendedCost(crItem->ExtendedCost);
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pItem = EquipNewItem(dest, item, true);
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@ -19440,7 +19448,7 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uin
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return crItem->maxcount != 0;
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}
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bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uint32 currencyId, uint8 count)
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bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot, uint32 currencyId, uint32 count)
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{
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// cheating attempt
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if (count < 1) count = 1;
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@ -19489,6 +19497,12 @@ bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot,
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if (uint32 extendedCostId = crItem->ExtendedCost)
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{
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if (crItem->maxcount != count)
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{
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SendEquipError(EQUIP_ERR_CANT_BUY_QUANTITY, NULL, NULL);
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return false;
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}
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ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(extendedCostId);
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if (!iece)
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{
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@ -19499,7 +19513,7 @@ bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot,
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// item base price
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for (uint8 i = 0; i < MAX_EXTENDED_COST_ITEMS; ++i)
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{
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if (iece->reqitem[i] && !HasItemCount(iece->reqitem[i], iece->reqitemcount[i] * count))
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if (iece->reqitem[i] && !HasItemCount(iece->reqitem[i], iece->reqitemcount[i]))
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{
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SendEquipError(EQUIP_ERR_VENDOR_MISSING_TURNINS, NULL, NULL);
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return false;
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@ -19519,7 +19533,7 @@ bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot,
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continue;
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}
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int32 cost = int32(iece->reqcurrcount[i] * count);
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int32 cost = int32(iece->reqcurrcount[i]);
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bool hasCount = iece->IsSeasonCurrencyRequirement(i) ? HasCurrencySeasonCount(iece->reqcur[i], cost) : HasCurrencyCount(iece->reqcur[i], cost);
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if (!hasCount)
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{
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@ -19562,7 +19576,7 @@ bool Player::BuyCurrencyFromVendorSlot(ObjectGuid vendorGuid, uint32 vendorslot,
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}
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if (crItem->ExtendedCost)
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TakeExtendedCost(crItem->ExtendedCost, count);
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TakeExtendedCost(crItem->ExtendedCost);
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ModifyCurrencyCount(currencyId, crItem->maxcount, true, false, true);
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