[9775] Cleanups in framework library.

* Removed last bits of threading in grid code.
* Removed some weird and unneeded declarations.
* General code style fixes.
* (Perhaps some things I forgot.)

Thanks to Lynx3d for the usual GCC-stabbing...
This commit is contained in:
XTZGZoReX 2010-04-22 11:49:36 +02:00
parent 4d89b41f60
commit 7532061a79
25 changed files with 774 additions and 398 deletions

View file

@ -42,13 +42,13 @@ template
<
class ACTIVE_OBJECT,
class WORLD_OBJECT_TYPES,
class GRID_OBJECT_TYPES,
class ThreadModel = MaNGOS::SingleThreaded<ACTIVE_OBJECT>
class GRID_OBJECT_TYPES
>
class MANGOS_DLL_DECL Grid
{
// allows the GridLoader to access its internals
template<class A, class T, class O> friend class GridLoader;
public:
/** destructor to clean up its resources. This includes unloading the
@ -58,74 +58,71 @@ class MANGOS_DLL_DECL Grid
/** an object of interested enters the grid
*/
template<class SPECIFIC_OBJECT> bool AddWorldObject(SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool AddWorldObject(SPECIFIC_OBJECT *obj)
{
return i_objects.template insert<SPECIFIC_OBJECT>(obj);
}
/** an object of interested exits the grid
*/
template<class SPECIFIC_OBJECT> bool RemoveWorldObject(SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool RemoveWorldObject(SPECIFIC_OBJECT *obj)
{
return i_objects.template remove<SPECIFIC_OBJECT>(obj);
}
/** Refreshes/update the grid. This required for remote grids.
*/
void RefreshGrid(void) { /* TBI */}
/** Locks a grid. Any object enters must wait until the grid is unlock.
*/
void LockGrid(void) { /* TBI */ }
/** Unlocks the grid.
*/
void UnlockGrid(void) { /* TBI */ }
/** Grid visitor for grid objects
*/
template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<GRID_OBJECT_TYPES> > &visitor)
template<class T>
void Visit(TypeContainerVisitor<T, TypeMapContainer<GRID_OBJECT_TYPES> > &visitor)
{
visitor.Visit(i_container);
}
/** Grid visitor for world objects
*/
template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<WORLD_OBJECT_TYPES> > &visitor)
template<class T>
void Visit(TypeContainerVisitor<T, TypeMapContainer<WORLD_OBJECT_TYPES> > &visitor)
{
visitor.Visit(i_objects);
}
/** Returns the number of object within the grid.
*/
unsigned int ActiveObjectsInGrid(void) const { return m_activeGridObjects.size()+i_objects.template Count<ACTIVE_OBJECT>(); }
uint32 ActiveObjectsInGrid() const
{
return m_activeGridObjects.size() + i_objects.template Count<ACTIVE_OBJECT>();
}
/** Inserts a container type object into the grid.
*/
template<class SPECIFIC_OBJECT> bool AddGridObject(SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool AddGridObject(SPECIFIC_OBJECT *obj)
{
if(obj->isActiveObject())
if (obj->isActiveObject())
m_activeGridObjects.insert(obj);
return i_container.template insert<SPECIFIC_OBJECT>(obj);
}
/** Removes a containter type object from the grid
*/
template<class SPECIFIC_OBJECT> bool RemoveGridObject(SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool RemoveGridObject(SPECIFIC_OBJECT *obj)
{
if(obj->isActiveObject())
if (obj->isActiveObject())
m_activeGridObjects.erase(obj);
return i_container.template remove<SPECIFIC_OBJECT>(obj);
}
private:
typedef typename ThreadModel::Lock Guard;
typedef typename ThreadModel::VolatileType VolatileType;
TypeMapContainer<GRID_OBJECT_TYPES> i_container;
TypeMapContainer<WORLD_OBJECT_TYPES> i_objects;
typedef std::set<void*> ActiveGridObjects;
ActiveGridObjects m_activeGridObjects;
};
#endif

View file

@ -47,30 +47,26 @@ class MANGOS_DLL_DECL GridLoader
/** Loads the grid
*/
template<class LOADER>
void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader)
void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader)
{
grid.LockGrid();
loader.Load(grid);
grid.UnlockGrid();
}
/** Stop the grid
*/
template<class STOPER>
void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper)
void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper)
{
grid.LockGrid();
stoper.Stop(grid);
grid.UnlockGrid();
}
/** Unloads the grid
*/
template<class UNLOADER>
void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader)
void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader)
{
grid.LockGrid();
unloader.Unload(grid);
grid.UnlockGrid();
}
};
#endif

View file

@ -21,17 +21,24 @@
#include "Utilities/LinkedReference/RefManager.h"
template<class OBJECT>
class GridReference;
template<class OBJECT> class GridReference;
template<class OBJECT>
class GridRefManager : public RefManager<GridRefManager<OBJECT>, OBJECT>
{
public:
typedef LinkedListHead::Iterator< GridReference<OBJECT> > iterator;
GridReference<OBJECT>* getFirst() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst(); }
GridReference<OBJECT>* getLast() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast(); }
GridReference<OBJECT>* getFirst()
{
return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst();
}
GridReference<OBJECT>* getLast()
{
return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast();
}
iterator begin() { return iterator(getFirst()); }
iterator end() { return iterator(NULL); }

View file

@ -21,32 +21,49 @@
#include "Utilities/LinkedReference/Reference.h"
template<class OBJECT>
class GridRefManager;
template<class OBJECT> class GridRefManager;
template<class OBJECT>
class MANGOS_DLL_SPEC GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
{
protected:
void targetObjectBuildLink()
{
// called from link()
this->getTarget()->insertFirst(this);
this->getTarget()->incSize();
}
void targetObjectDestroyLink()
{
// called from unlink()
if(this->isValid()) this->getTarget()->decSize();
if (this->isValid())
this->getTarget()->decSize();
}
void sourceObjectDestroyLink()
{
// called from invalidate()
this->getTarget()->decSize();
}
public:
GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
~GridReference() { this->unlink(); }
GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
GridReference()
: Reference<GridRefManager<OBJECT>, OBJECT>()
{
}
~GridReference()
{
this->unlink();
}
GridReference *next()
{
return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next();
}
};
#endif

View file

@ -28,27 +28,42 @@
class GridInfo
{
public:
GridInfo()
: i_timer(0), i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) {}
GridInfo(time_t expiry, bool unload = true )
: i_timer(expiry), i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload), i_unloadReferenceLock(false) {}
const TimeTracker& getTimeTracker() const { return i_timer; }
bool getUnloadLock() const { return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock; }
void setUnloadExplicitLock( bool on ) { i_unloadExplicitLock = on; }
void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; }
void incUnloadActiveLock() { ++i_unloadActiveLockCount; }
void decUnloadActiveLock() { if(i_unloadActiveLockCount) --i_unloadActiveLockCount; }
public:
void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; }
void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); }
void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); }
GridInfo()
: i_timer(0), i_unloadActiveLockCount(0), i_unloadExplicitLock(false),
i_unloadReferenceLock(false)
{
}
private:
TimeTracker i_timer;
uint16 i_unloadActiveLockCount : 16; // lock from active object spawn points (prevent clone loading)
bool i_unloadExplicitLock : 1; // explicit manual lock or config setting
bool i_unloadReferenceLock : 1; // lock from instance map copy
GridInfo(time_t expiry, bool unload = true )
: i_timer(expiry), i_unloadActiveLockCount(0), i_unloadExplicitLock(!unload),
i_unloadReferenceLock(false)
{
}
const TimeTracker& getTimeTracker() const { return i_timer; }
bool getUnloadLock() const
{
return i_unloadActiveLockCount || i_unloadExplicitLock || i_unloadReferenceLock;
}
void setUnloadExplicitLock( bool on ) { i_unloadExplicitLock = on; }
void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; }
void incUnloadActiveLock() { ++i_unloadActiveLockCount; }
void decUnloadActiveLock() { if (i_unloadActiveLockCount) --i_unloadActiveLockCount; }
void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; }
void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); }
void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); }
private:
TimeTracker i_timer;
uint16 i_unloadActiveLockCount : 16; // lock from active object spawn points (prevent clone loading)
bool i_unloadExplicitLock : 1; // explicit manual lock or config setting
bool i_unloadReferenceLock : 1; // lock from instance map copy
};
typedef enum
@ -56,104 +71,112 @@ typedef enum
GRID_STATE_INVALID = 0,
GRID_STATE_ACTIVE = 1,
GRID_STATE_IDLE = 2,
GRID_STATE_REMOVAL= 3,
GRID_STATE_REMOVAL = 3,
MAX_GRID_STATE = 4
} grid_state_t;
template
<
unsigned int N,
uint32 N,
class ACTIVE_OBJECT,
class WORLD_OBJECT_TYPES,
class GRID_OBJECT_TYPES,
class ThreadModel = MaNGOS::SingleThreaded<ACTIVE_OBJECT>
class GRID_OBJECT_TYPES
>
class MANGOS_DLL_DECL NGrid
{
public:
typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> GridType;
NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true)
typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> GridType;
NGrid(uint32 id, uint32 x, uint32 y, time_t expiry, bool unload = true)
: i_gridId(id), i_x(x), i_y(y), i_cellstate(GRID_STATE_INVALID), i_GridObjectDataLoaded(false)
{
i_GridInfo = GridInfo(expiry, unload);
}
const GridType& operator()(unsigned short x, unsigned short y) const
const GridType& operator()(uint32 x, uint32 y) const
{
ASSERT(x < N);
ASSERT(y < N);
return i_cells[x][y];
}
GridType& operator()(unsigned short x, unsigned short y)
GridType& operator()(uint32 x, uint32 y)
{
ASSERT(x < N);
ASSERT(y < N);
return i_cells[x][y];
}
const uint32& GetGridId(void) const { return i_gridId; }
const uint32& GetGridId() const { return i_gridId; }
void SetGridId(const uint32 id) const { i_gridId = id; }
grid_state_t GetGridState(void) const { return i_cellstate; }
grid_state_t GetGridState() const { return i_cellstate; }
void SetGridState(grid_state_t s) { i_cellstate = s; }
int32 getX() const { return i_x; }
int32 getY() const { return i_y; }
uint32 getX() const { return i_x; }
uint32 getY() const { return i_y; }
void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> >* pTo)
void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> >* pTo)
{
i_Reference.link(pTo, this);
}
bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; }
void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; }
GridInfo* getGridInfoRef() { return &i_GridInfo; }
const TimeTracker& getTimeTracker() const { return i_GridInfo.getTimeTracker(); }
bool getUnloadLock() const { return i_GridInfo.getUnloadLock(); }
void setUnloadExplicitLock( bool on ) { i_GridInfo.setUnloadExplicitLock(on); }
void setUnloadReferenceLock( bool on ) { i_GridInfo.setUnloadReferenceLock(on); }
void setUnloadExplicitLock(bool on) { i_GridInfo.setUnloadExplicitLock(on); }
void setUnloadReferenceLock(bool on) { i_GridInfo.setUnloadReferenceLock(on); }
void incUnloadActiveLock() { i_GridInfo.incUnloadActiveLock(); }
void decUnloadActiveLock() { i_GridInfo.decUnloadActiveLock(); }
void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); }
void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); }
template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
{
getGridType(x, y).AddWorldObject(obj);
}
template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
{
getGridType(x, y).RemoveWorldObject(obj);
}
template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
template<class T, class TT>
void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
{
for(unsigned int x=0; x < N; ++x)
for(unsigned int y=0; y < N; ++y)
for (uint32 x = 0; x < N; ++x)
for (uint32 y = 0; y < N; ++y)
i_cells[x][y].Visit(visitor);
}
template<class T, class TT> void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
template<class T, class TT>
void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
{
getGridType(x, y).Visit(visitor);
}
unsigned int ActiveObjectsInGrid(void) const
uint32 ActiveObjectsInGrid() const
{
unsigned int count=0;
for(unsigned int x=0; x < N; ++x)
for(unsigned int y=0; y < N; ++y)
uint32 count = 0;
for (uint32 x = 0; x < N; ++x)
for (uint32 y = 0; y < N; ++y)
count += i_cells[x][y].ActiveObjectsInGrid();
return count;
}
template<class SPECIFIC_OBJECT> bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
{
return getGridType(x, y).AddGridObject(obj);
}
template<class SPECIFIC_OBJECT> bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
template<class SPECIFIC_OBJECT>
bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj)
{
return getGridType(x, y).RemoveGridObject(obj);
}
@ -169,11 +192,12 @@ class MANGOS_DLL_DECL NGrid
uint32 i_gridId;
GridInfo i_GridInfo;
GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> > i_Reference;
int32 i_x;
int32 i_y;
GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> > i_Reference;
uint32 i_x;
uint32 i_y;
grid_state_t i_cellstate;
GridType i_cells[N][N];
bool i_GridObjectDataLoaded;
};
#endif

View file

@ -31,14 +31,19 @@
#include "Utilities/UnorderedMap.h"
#include "GameSystem/GridRefManager.h"
template<class OBJECT, class KEY_TYPE> struct ContainerUnorderedMap
template<class OBJECT, class KEY_TYPE>
struct ContainerUnorderedMap
{
UNORDERED_MAP<KEY_TYPE, OBJECT*> _element;
};
template<class KEY_TYPE> struct ContainerUnorderedMap<TypeNull, KEY_TYPE>
template<class KEY_TYPE>
struct ContainerUnorderedMap<TypeNull, KEY_TYPE>
{
};
template<class H, class T, class KEY_TYPE> struct ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >
template<class H, class T, class KEY_TYPE>
struct ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >
{
ContainerUnorderedMap<H, KEY_TYPE> _elements;
ContainerUnorderedMap<T, KEY_TYPE> _TailElements;
@ -48,24 +53,33 @@ template<class OBJECT_TYPES, class KEY_TYPE = OBJECT_HANDLE>
class TypeUnorderedMapContainer
{
public:
template<class SPECIFIC_TYPE> bool insert(KEY_TYPE handle, SPECIFIC_TYPE* obj)
template<class SPECIFIC_TYPE>
bool insert(KEY_TYPE handle, SPECIFIC_TYPE* obj)
{
return TypeUnorderedMapContainer::insert(i_elements, handle, obj);
}
template<class SPECIFIC_TYPE> bool erase(KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
bool erase(KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
{
return TypeUnorderedMapContainer::erase(i_elements, handle, (SPECIFIC_TYPE*)NULL);
}
template<class SPECIFIC_TYPE> SPECIFIC_TYPE* find(KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
SPECIFIC_TYPE* find(KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
{
return TypeUnorderedMapContainer::find(i_elements, hdl, (SPECIFIC_TYPE*)NULL);
}
private:
ContainerUnorderedMap<OBJECT_TYPES, KEY_TYPE> i_elements;
// Helpers
// Insert helpers
template<class SPECIFIC_TYPE> static bool insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE handle, SPECIFIC_TYPE* obj)
template<class SPECIFIC_TYPE>
static bool insert(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE handle, SPECIFIC_TYPE* obj)
{
typename UNORDERED_MAP<KEY_TYPE, SPECIFIC_TYPE*>::iterator i = elements._element.find(handle);
if (i == elements._element.end())
@ -75,25 +89,33 @@ class TypeUnorderedMapContainer
}
else
{
assert (i->second == obj && "Object with certain key already in but objects are different!");
ASSERT(i->second == obj && "Object with certain key already in but objects are different!");
return false;
}
}
template<class SPECIFIC_TYPE> static bool insert(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
static bool insert(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
{
return false;
}
template<class SPECIFIC_TYPE, class T> static bool insert(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE, class T>
static bool insert(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
{
return false;
}
template<class SPECIFIC_TYPE, class H, class T> static bool insert(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE handle, SPECIFIC_TYPE* obj)
template<class SPECIFIC_TYPE, class H, class T>
static bool insert(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE handle, SPECIFIC_TYPE* obj)
{
bool ret = TypeUnorderedMapContainer::insert(elements._elements, handle, obj);
return ret ? ret : TypeUnorderedMapContainer::insert(elements._TailElements, handle, obj);
}
// Find helpers
template<class SPECIFIC_TYPE> static SPECIFIC_TYPE* find(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
static SPECIFIC_TYPE* find(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
{
typename UNORDERED_MAP<KEY_TYPE, SPECIFIC_TYPE*>::iterator i = elements._element.find(hdl);
if (i == elements._element.end())
@ -101,35 +123,49 @@ class TypeUnorderedMapContainer
else
return i->second;
}
template<class SPECIFIC_TYPE> static SPECIFIC_TYPE* find(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*hdl*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
static SPECIFIC_TYPE* find(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*hdl*/, SPECIFIC_TYPE* /*obj*/)
{
return NULL;
}
template<class SPECIFIC_TYPE, class T> static SPECIFIC_TYPE* find(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*hdl*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE, class T>
static SPECIFIC_TYPE* find(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*hdl*/, SPECIFIC_TYPE* /*obj*/)
{
return NULL;
}
template<class SPECIFIC_TYPE, class H, class T> static SPECIFIC_TYPE* find(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE, class H, class T>
static SPECIFIC_TYPE* find(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE hdl, SPECIFIC_TYPE* /*obj*/)
{
SPECIFIC_TYPE* ret = TypeUnorderedMapContainer::find(elements._elements, hdl, (SPECIFIC_TYPE*)NULL);
return ret ? ret : TypeUnorderedMapContainer::find(elements._TailElements, hdl, (SPECIFIC_TYPE*)NULL);
}
// Erase helpers
template<class SPECIFIC_TYPE> static bool erase(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
static bool erase(ContainerUnorderedMap<SPECIFIC_TYPE, KEY_TYPE>& elements, KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
{
elements._element.erase(handle);
return true;
}
template<class SPECIFIC_TYPE> static bool erase(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE>
static bool erase(ContainerUnorderedMap<TypeNull, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
{
return false;
}
template<class SPECIFIC_TYPE, class T> static bool erase(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE, class T>
static bool erase(ContainerUnorderedMap<T, KEY_TYPE>& /*elements*/, KEY_TYPE /*handle*/, SPECIFIC_TYPE* /*obj*/)
{
return false;
}
template<class SPECIFIC_TYPE, class H, class T> static bool erase(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
template<class SPECIFIC_TYPE, class H, class T>
static bool erase(ContainerUnorderedMap< TypeList<H, T>, KEY_TYPE >& elements, KEY_TYPE handle, SPECIFIC_TYPE* /*obj*/)
{
bool ret = TypeUnorderedMapContainer::erase(elements._elements, handle, (SPECIFIC_TYPE*)NULL);
return ret ? ret : TypeUnorderedMapContainer::erase(elements._TailElements, handle, (SPECIFIC_TYPE*)NULL);
@ -141,21 +177,24 @@ class TypeUnorderedMapContainer
* By itself its meaningless but collaborate along with TypeContainers,
* it become the most powerfully container in the whole system.
*/
template<class OBJECT> struct ContainerMapList
template<class OBJECT>
struct ContainerMapList
{
GridRefManager<OBJECT> _element;
};
template<> struct ContainerMapList<TypeNull> /* nothing is in type null */
template<>
struct ContainerMapList<TypeNull> /* nothing is in type null */
{
};
template<class H, class T> struct ContainerMapList<TypeList<H, T> >
template<class H, class T>
struct ContainerMapList<TypeList<H, T> >
{
ContainerMapList<H> _elements;
ContainerMapList<T> _TailElements;
};
#include "TypeContainerFunctions.h"
/*
@ -169,26 +208,32 @@ template<class OBJECT_TYPES>
class MANGOS_DLL_DECL TypeMapContainer
{
public:
template<class SPECIFIC_TYPE> size_t Count() const { return MaNGOS::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
template<class SPECIFIC_TYPE>
size_t Count() const { return MaNGOS::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
/// inserts a specific object into the container
template<class SPECIFIC_TYPE> bool insert(SPECIFIC_TYPE *obj)
template<class SPECIFIC_TYPE>
bool insert(SPECIFIC_TYPE *obj)
{
SPECIFIC_TYPE* t = MaNGOS::Insert(i_elements, obj);
return (t != NULL);
}
/// Removes the object from the container, and returns the removed object
template<class SPECIFIC_TYPE> bool remove(SPECIFIC_TYPE* obj)
template<class SPECIFIC_TYPE>
bool remove(SPECIFIC_TYPE* obj)
{
SPECIFIC_TYPE* t = MaNGOS::Remove(i_elements, obj);
return (t != NULL);
}
ContainerMapList<OBJECT_TYPES> & GetElements(void) { return i_elements; }
const ContainerMapList<OBJECT_TYPES> & GetElements(void) const { return i_elements;}
ContainerMapList<OBJECT_TYPES> & GetElements() { return i_elements; }
const ContainerMapList<OBJECT_TYPES> & GetElements() const { return i_elements;}
private:
ContainerMapList<OBJECT_TYPES> i_elements;
};
#endif

View file

@ -33,81 +33,94 @@ namespace MaNGOS
{
/* ContainerMapList Helpers */
// count functions
template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE* /*fake*/)
template<class SPECIFIC_TYPE>
size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE* /*fake*/)
{
return elements._element.getSize();
};
}
template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
template<class SPECIFIC_TYPE>
size_t Count(const ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
{
return 0;
}
template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
template<class SPECIFIC_TYPE, class T>
size_t Count(const ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
{
return 0;
}
template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
template<class SPECIFIC_TYPE, class T>
size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
{
return Count(elements._elements,fake);
}
template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
template<class SPECIFIC_TYPE, class H, class T>
size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
{
return Count(elements._TailElements, fake);
}
// non-const insert functions
template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE *obj)
template<class SPECIFIC_TYPE>
SPECIFIC_TYPE* Insert(ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE *obj)
{
//elements._element[hdl] = obj;
obj->GetGridRef().link(&elements._element, obj);
return obj;
};
}
template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
template<class SPECIFIC_TYPE>
SPECIFIC_TYPE* Insert(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
{
return NULL;
}
// this is a missed
template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Insert(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
template<class SPECIFIC_TYPE, class T>
SPECIFIC_TYPE* Insert(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
{
return NULL; // a missed
}
// Recursion
template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Insert(ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE *obj)
template<class SPECIFIC_TYPE, class H, class T>
SPECIFIC_TYPE* Insert(ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE *obj)
{
SPECIFIC_TYPE* t= Insert(elements._elements, obj);
return (t != NULL ? t : Insert(elements._TailElements, obj));
}
// non-const remove method
template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<SPECIFIC_TYPE> & /*elements*/, SPECIFIC_TYPE *obj)
template<class SPECIFIC_TYPE>
SPECIFIC_TYPE* Remove(ContainerMapList<SPECIFIC_TYPE> & /*elements*/, SPECIFIC_TYPE *obj)
{
obj->GetGridRef().unlink();
return obj;
}
template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
template<class SPECIFIC_TYPE>
SPECIFIC_TYPE* Remove(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
{
return NULL;
}
// this is a missed
template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Remove(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
template<class SPECIFIC_TYPE, class T>
SPECIFIC_TYPE* Remove(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/)
{
return NULL; // a missed
}
template<class SPECIFIC_TYPE, class T, class H> SPECIFIC_TYPE* Remove(ContainerMapList<TypeList<H, T> > &elements, SPECIFIC_TYPE *obj)
template<class SPECIFIC_TYPE, class T, class H>
SPECIFIC_TYPE* Remove(ContainerMapList<TypeList<H, T> > &elements, SPECIFIC_TYPE *obj)
{
// The head element is bad
SPECIFIC_TYPE* t = Remove(elements._elements, obj);
return ( t != NULL ? t : Remove(elements._TailElements, obj) );
}
}
#endif

View file

@ -32,30 +32,35 @@
template<class T, class Y> class TypeContainerVisitor;
// visitor helper
template<class VISITOR, class TYPE_CONTAINER> void VisitorHelper(VISITOR &v, TYPE_CONTAINER &c)
template<class VISITOR, class TYPE_CONTAINER>
void VisitorHelper(VISITOR &v, TYPE_CONTAINER &c)
{
v.Visit(c);
};
}
// terminate condition container map list
template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/)
template<class VISITOR>
void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/)
{
}
template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerMapList<T> &c)
template<class VISITOR, class T>
void VisitorHelper(VISITOR &v, ContainerMapList<T> &c)
{
v.Visit(c._element);
}
// recursion container map list
template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerMapList<TypeList<H, T> > &c)
template<class VISITOR, class H, class T>
void VisitorHelper(VISITOR &v, ContainerMapList<TypeList<H, T> > &c)
{
VisitorHelper(v, c._elements);
VisitorHelper(v, c._TailElements);
}
// for TypeMapContainer
template<class VISITOR, class OBJECT_TYPES> void VisitorHelper(VISITOR &v, TypeMapContainer<OBJECT_TYPES> &c)
template<class VISITOR, class OBJECT_TYPES>
void VisitorHelper(VISITOR &v, TypeMapContainer<OBJECT_TYPES> &c)
{
VisitorHelper(v, c.GetElements());
}
@ -64,7 +69,11 @@ template<class VISITOR, class TYPE_CONTAINER>
class MANGOS_DLL_DECL TypeContainerVisitor
{
public:
TypeContainerVisitor(VISITOR &v) : i_visitor(v) {}
TypeContainerVisitor(VISITOR &v)
: i_visitor(v)
{
}
void Visit(TYPE_CONTAINER &c)
{
@ -77,6 +86,8 @@ class MANGOS_DLL_DECL TypeContainerVisitor
}
private:
VISITOR &i_visitor;
};
#endif