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[7861] Update visibility check to make possible have invisible for owner pets/totems (need for some spells)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
fa03b3663a
commit
75438d2736
2 changed files with 5 additions and 5 deletions
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@ -8916,10 +8916,6 @@ bool Unit::isVisibleForOrDetect(Unit const* u, bool detect, bool inVisibleList,
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if(m_Visibility==VISIBILITY_RESPAWN)
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if(m_Visibility==VISIBILITY_RESPAWN)
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return false;
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return false;
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// always seen by owner
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if(GetCharmerOrOwnerGUID()==u->GetGUID())
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return true;
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// Grid dead/alive checks
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// Grid dead/alive checks
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if( u->GetTypeId()==TYPEID_PLAYER)
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if( u->GetTypeId()==TYPEID_PLAYER)
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{
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{
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@ -8938,6 +8934,10 @@ bool Unit::isVisibleForOrDetect(Unit const* u, bool detect, bool inVisibleList,
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return false;
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return false;
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}
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}
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// always seen by owner
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if(GetCharmerOrOwnerGUID()==u->GetGUID())
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return true;
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// different visible distance checks
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// different visible distance checks
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if(u->isInFlight()) // what see player in flight
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if(u->isInFlight()) // what see player in flight
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{
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7860"
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#define REVISION_NR "7861"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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