[6813] Allow have team dependent graveyards at entrance map for instances.

Entrance map graveyards selected by same way as local (by distance from entrance)
Until DB support will work in old way base at current DB data.
This commit is contained in:
VladimirMangos 2008-11-09 16:36:35 +03:00
parent 1346f394be
commit 755717e8ac
7 changed files with 66 additions and 42 deletions

View file

@ -408,9 +408,9 @@ struct MapEntry
// 99 text flags
//chat* unknownText2 // 100-115 unknown empty text fields
// 116 text flags
int32 parent_map; // 117 map_id of parent map
//float start_x // 118 enter x coordinate (if exist single entry)
//float start_y // 119 enter y coordinate (if exist single entry)
int32 entrance_map; // 117 map_id of entrance map
float entrance_x; // 118 entrance x coordinate (if exist single entry)
float entrance_y; // 119 entrance y coordinate (if exist single entry)
uint32 resetTimeRaid; // 120
uint32 resetTimeHeroic; // 121
// 122-123