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[10258] Correct old typo in GetReputationOnKillEntry function name
Signed-off-by: NoFantasy <nofantasy@nf.no>
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3 changed files with 3 additions and 3 deletions
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@ -6276,7 +6276,7 @@ void Player::RewardReputation(Unit *pVictim, float rate)
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return;
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// used current difficulty creature entry instead normal version (GetEntry())
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ReputationOnKillEntry const* Rep = sObjectMgr.GetReputationOnKilEntry(((Creature*)pVictim)->GetCreatureInfo()->Entry);
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ReputationOnKillEntry const* Rep = sObjectMgr.GetReputationOnKillEntry(((Creature*)pVictim)->GetCreatureInfo()->Entry);
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if(!Rep)
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return;
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