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[8864] Not set target field at client side unit selection.
This fix second part problem (partly fixed early) when player with in client selection some unit (including self selection) show at loading another map or far teleport as in attack animation. Target propertly already set at attack command. Thanks to Agiko for reasech.
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2 changed files with 2 additions and 2 deletions
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8863"
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#define REVISION_NR "8864"
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#endif // __REVISION_NR_H__
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