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[12067] Use world state enum for adding/ remove a state in bg and various cleanups
Thanks to stfc for additional input Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
parent
3707b04330
commit
759d7f80db
28 changed files with 308 additions and 309 deletions
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@ -188,17 +188,17 @@ void BattleGroundWS::RespawnFlagAfterDrop(Team team)
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ClearDroppedFlagGuid(team);
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}
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void BattleGroundWS::EventPlayerCapturedFlag(Player* Source)
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void BattleGroundWS::EventPlayerCapturedFlag(Player* source)
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{
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if (GetStatus() != STATUS_IN_PROGRESS)
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return;
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m_LastCapturedFlagTeam = Source->GetTeam();
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m_LastCapturedFlagTeam = source->GetTeam();
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Team winner = TEAM_NONE;
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Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
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if (Source->GetTeam() == ALLIANCE)
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source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
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if (source->GetTeam() == ALLIANCE)
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{
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if (!IsHordeFlagPickedup())
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return;
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@ -206,7 +206,7 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player* Source)
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// horde flag in base (but not respawned yet)
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m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
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// Drop Horde Flag from Player
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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if (GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE)
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AddPoint(ALLIANCE, 1);
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PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE);
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@ -220,28 +220,28 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player* Source)
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// alliance flag in base (but not respawned yet)
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m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN;
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// Drop Alliance Flag from Player
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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if (GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE)
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AddPoint(HORDE, 1);
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PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE);
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RewardReputationToTeam(889, m_ReputationCapture, HORDE);
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}
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//for flag capture is reward 2 honorable kills
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RewardHonorToTeam(GetBonusHonorFromKill(2), Source->GetTeam());
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RewardHonorToTeam(GetBonusHonorFromKill(2), source->GetTeam());
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// despawn flags
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SpawnEvent(WS_EVENT_FLAG_A, 0, false);
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SpawnEvent(WS_EVENT_FLAG_H, 0, false);
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if (Source->GetTeam() == ALLIANCE)
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SendMessageToAll(LANG_BG_WS_CAPTURED_HF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
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if (source->GetTeam() == ALLIANCE)
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SendMessageToAll(LANG_BG_WS_CAPTURED_HF, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
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else
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SendMessageToAll(LANG_BG_WS_CAPTURED_AF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
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SendMessageToAll(LANG_BG_WS_CAPTURED_AF, CHAT_MSG_BG_SYSTEM_HORDE, source);
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UpdateFlagState(Source->GetTeam(), 1); // flag state none
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UpdateTeamScore(Source->GetTeam());
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UpdateFlagState(source->GetTeam(), 1); // flag state none
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UpdateTeamScore(source->GetTeam());
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// only flag capture should be updated
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UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures
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UpdatePlayerScore(source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures
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if (GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE)
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winner = ALLIANCE;
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@ -260,34 +260,34 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player* Source)
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}
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else
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{
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m_FlagsTimer[GetOtherTeamIndex(GetTeamIndexByTeamId(Source->GetTeam()))] = BG_WS_FLAG_RESPAWN_TIME;
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m_FlagsTimer[GetOtherTeamIndex(GetTeamIndexByTeamId(source->GetTeam()))] = BG_WS_FLAG_RESPAWN_TIME;
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}
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}
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void BattleGroundWS::EventPlayerDroppedFlag(Player* Source)
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void BattleGroundWS::EventPlayerDroppedFlag(Player* source)
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{
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if (GetStatus() != STATUS_IN_PROGRESS)
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{
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// if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages
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// just take off the aura
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if (Source->GetTeam() == ALLIANCE)
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if (source->GetTeam() == ALLIANCE)
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{
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if (!IsHordeFlagPickedup())
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return;
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if (GetHordeFlagPickerGuid() == Source->GetObjectGuid())
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if (GetHordeFlagPickerGuid() == source->GetObjectGuid())
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{
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ClearHordeFlagPicker();
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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}
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}
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else
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{
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if (!IsAllianceFlagPickedup())
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return;
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if (GetAllianceFlagPickerGuid() == Source->GetObjectGuid())
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if (GetAllianceFlagPickerGuid() == source->GetObjectGuid())
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{
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ClearAllianceFlagPicker();
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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}
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}
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return;
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@ -295,16 +295,16 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player* Source)
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bool set = false;
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if (Source->GetTeam() == ALLIANCE)
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if (source->GetTeam() == ALLIANCE)
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{
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if (!IsHordeFlagPickedup())
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return;
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if (GetHordeFlagPickerGuid() == Source->GetObjectGuid())
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if (GetHordeFlagPickerGuid() == source->GetObjectGuid())
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{
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ClearHordeFlagPicker();
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG);
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m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND;
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Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true);
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source->CastSpell(source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true);
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set = true;
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}
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}
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@ -312,37 +312,37 @@ void BattleGroundWS::EventPlayerDroppedFlag(Player* Source)
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{
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if (!IsAllianceFlagPickedup())
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return;
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if (GetAllianceFlagPickerGuid() == Source->GetObjectGuid())
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if (GetAllianceFlagPickerGuid() == source->GetObjectGuid())
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{
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ClearAllianceFlagPicker();
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Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG);
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m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND;
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Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true);
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source->CastSpell(source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true);
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set = true;
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}
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}
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if (set)
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{
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Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true);
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UpdateFlagState(Source->GetTeam(), 1);
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source->CastSpell(source, SPELL_RECENTLY_DROPPED_FLAG, true);
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UpdateFlagState(source->GetTeam(), 1);
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if (Source->GetTeam() == ALLIANCE)
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if (source->GetTeam() == ALLIANCE)
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{
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SendMessageToAll(LANG_BG_WS_DROPPED_HF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
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SendMessageToAll(LANG_BG_WS_DROPPED_HF, CHAT_MSG_BG_SYSTEM_HORDE, source);
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UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1));
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}
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else
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{
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SendMessageToAll(LANG_BG_WS_DROPPED_AF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
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SendMessageToAll(LANG_BG_WS_DROPPED_AF, CHAT_MSG_BG_SYSTEM_ALLIANCE, source);
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UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1));
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}
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m_FlagsDropTimer[GetOtherTeamIndex(GetTeamIndexByTeamId(Source->GetTeam()))] = BG_WS_FLAG_DROP_TIME;
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m_FlagsDropTimer[GetOtherTeamIndex(GetTeamIndexByTeamId(source->GetTeam()))] = BG_WS_FLAG_DROP_TIME;
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}
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}
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void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target_obj)
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void BattleGroundWS::EventPlayerClickedOnFlag(Player* source, GameObject* target_obj)
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{
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if (GetStatus() != STATUS_IN_PROGRESS)
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return;
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@ -353,48 +353,48 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
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uint8 event = (sBattleGroundMgr.GetGameObjectEventIndex(target_obj->GetGUIDLow())).event1;
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//alliance flag picked up from base
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if (Source->GetTeam() == HORDE && GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
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if (source->GetTeam() == HORDE && GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE
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&& event == WS_EVENT_FLAG_A)
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{
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message_id = LANG_BG_WS_PICKEDUP_AF;
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type = CHAT_MSG_BG_SYSTEM_HORDE;
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PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
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SpawnEvent(WS_EVENT_FLAG_A, 0, false);
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SetAllianceFlagPicker(Source->GetObjectGuid());
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SetAllianceFlagPicker(source->GetObjectGuid());
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m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER;
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//update world state to show correct flag carrier
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UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER);
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UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1);
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Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true);
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source->CastSpell(source, BG_WS_SPELL_SILVERWING_FLAG, true);
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}
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//horde flag picked up from base
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if (Source->GetTeam() == ALLIANCE && GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE
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if (source->GetTeam() == ALLIANCE && GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE
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&& event == WS_EVENT_FLAG_H)
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{
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message_id = LANG_BG_WS_PICKEDUP_HF;
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type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
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PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
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SpawnEvent(WS_EVENT_FLAG_H, 0, false);
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SetHordeFlagPicker(Source->GetObjectGuid());
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SetHordeFlagPicker(source->GetObjectGuid());
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m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER;
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//update world state to show correct flag carrier
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UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER);
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UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1);
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Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true);
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source->CastSpell(source, BG_WS_SPELL_WARSONG_FLAG, true);
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}
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//Alliance flag on ground(not in base) (returned or picked up again from ground!)
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if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
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if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && source->IsWithinDistInMap(target_obj, 10))
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{
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if (Source->GetTeam() == ALLIANCE)
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if (source->GetTeam() == ALLIANCE)
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{
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message_id = LANG_BG_WS_RETURNED_AF;
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type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
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UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
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RespawnFlag(ALLIANCE, false);
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PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED);
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UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
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UpdatePlayerScore(source, SCORE_FLAG_RETURNS, 1);
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}
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else
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{
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@ -402,8 +402,8 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
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type = CHAT_MSG_BG_SYSTEM_HORDE;
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PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP);
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SpawnEvent(WS_EVENT_FLAG_A, 0, false);
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SetAllianceFlagPicker(Source->GetObjectGuid());
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Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true);
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SetAllianceFlagPicker(source->GetObjectGuid());
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source->CastSpell(source, BG_WS_SPELL_SILVERWING_FLAG, true);
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m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER;
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UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER);
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UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1);
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@ -413,16 +413,16 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
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}
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//Horde flag on ground(not in base) (returned or picked up again)
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if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
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if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && source->IsWithinDistInMap(target_obj, 10))
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{
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if (Source->GetTeam() == HORDE)
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if (source->GetTeam() == HORDE)
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{
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message_id = LANG_BG_WS_RETURNED_HF;
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type = CHAT_MSG_BG_SYSTEM_HORDE;
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UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN);
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RespawnFlag(HORDE, false);
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PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED);
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UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
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UpdatePlayerScore(source, SCORE_FLAG_RETURNS, 1);
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}
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else
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{
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@ -430,8 +430,8 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
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type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
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PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP);
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SpawnEvent(WS_EVENT_FLAG_H, 0, false);
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SetHordeFlagPicker(Source->GetObjectGuid());
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Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true);
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SetHordeFlagPicker(source->GetObjectGuid());
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source->CastSpell(source, BG_WS_SPELL_WARSONG_FLAG, true);
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m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER;
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UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER);
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UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1);
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@ -443,8 +443,8 @@ void BattleGroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
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if (!message_id)
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return;
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SendMessageToAll(message_id, type, Source);
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Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
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SendMessageToAll(message_id, type, source);
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source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
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}
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void BattleGroundWS::RemovePlayer(Player* plr, ObjectGuid guid)
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@ -490,7 +490,7 @@ void BattleGroundWS::UpdateTeamScore(Team team)
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UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team));
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}
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void BattleGroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
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void BattleGroundWS::HandleAreaTrigger(Player* source, uint32 trigger)
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{
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// this is wrong way to implement these things. On official it done by gameobject spell cast.
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if (GetStatus() != STATUS_IN_PROGRESS)
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@ -498,7 +498,7 @@ void BattleGroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
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//uint32 SpellId = 0;
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//uint64 buff_guid = 0;
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switch (Trigger)
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switch (trigger)
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{
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case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update().
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case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update().
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@ -509,13 +509,13 @@ void BattleGroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
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break;
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case 3646: // Alliance Flag spawn
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if (m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE])
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if (GetHordeFlagPickerGuid() == Source->GetObjectGuid())
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EventPlayerCapturedFlag(Source);
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if (GetHordeFlagPickerGuid() == source->GetObjectGuid())
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EventPlayerCapturedFlag(source);
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break;
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case 3647: // Horde Flag spawn
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if (m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE])
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if (GetAllianceFlagPickerGuid() == Source->GetObjectGuid())
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EventPlayerCapturedFlag(Source);
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if (GetAllianceFlagPickerGuid() == source->GetObjectGuid())
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EventPlayerCapturedFlag(source);
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break;
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case 3649: // unk1
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case 3688: // unk2
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@ -523,8 +523,8 @@ void BattleGroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
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case 4629: // unk4
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break;
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default:
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sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
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Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
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sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", trigger);
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source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", trigger);
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break;
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}
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}
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@ -544,7 +544,7 @@ void BattleGroundWS::Reset()
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m_ActiveEvents[WS_EVENT_FLAG_A] = BG_EVENT_NONE;
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m_ActiveEvents[WS_EVENT_FLAG_H] = BG_EVENT_NONE;
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for (uint32 i = 0; i < BG_TEAMS_COUNT; ++i)
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for (uint8 i = 0; i < BG_TEAMS_COUNT; ++i)
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{
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m_DroppedFlagGuid[i].Clear();
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m_FlagKeepers[i].Clear();
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@ -584,10 +584,10 @@ void BattleGroundWS::HandleKillPlayer(Player* player, Player* killer)
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BattleGround::HandleKillPlayer(player, killer);
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}
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||||
|
||||
void BattleGroundWS::UpdatePlayerScore(Player* Source, uint32 type, uint32 value)
|
||||
void BattleGroundWS::UpdatePlayerScore(Player* source, uint32 type, uint32 value)
|
||||
{
|
||||
|
||||
BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetObjectGuid());
|
||||
BattleGroundScoreMap::iterator itr = m_PlayerScores.find(source->GetObjectGuid());
|
||||
if (itr == m_PlayerScores.end()) // player not found
|
||||
return;
|
||||
|
||||
|
|
@ -600,7 +600,7 @@ void BattleGroundWS::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
|
|||
((BattleGroundWGScore*)itr->second)->FlagReturns += value;
|
||||
break;
|
||||
default:
|
||||
BattleGround::UpdatePlayerScore(Source, type, value);
|
||||
BattleGround::UpdatePlayerScore(source, type, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -659,6 +659,6 @@ void BattleGroundWS::FillInitialWorldStates(WorldPacket& data, uint32& count)
|
|||
else
|
||||
FillInitialWorldState(data, count, BG_WS_FLAG_STATE_ALLIANCE, 1);
|
||||
|
||||
FillInitialWorldState(data, count, BG_WS_TIME_ENABLED, 1);
|
||||
FillInitialWorldState(data, count, BG_WS_TIME_ENABLED, WORLD_STATE_ADD);
|
||||
FillInitialWorldState(data, count, BG_WS_TIME_REMAINING, GetRemainingTimeInMinutes());
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue