diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp index f2968a630..d671bf372 100644 --- a/src/game/AuctionHouseMgr.cpp +++ b/src/game/AuctionHouseMgr.cpp @@ -374,8 +374,6 @@ void AuctionHouseMgr::LoadAuctions() barGoLink bar(AuctionCount); - AuctionEntry *auction; - typedef std::map PlayerNames; PlayerNames playerNames; // caching for load time @@ -385,7 +383,7 @@ void AuctionHouseMgr::LoadAuctions() bar.step(); - auction = new AuctionEntry; + AuctionEntry *auction = new AuctionEntry; auction->Id = fields[0].GetUInt32(); uint32 houseid = fields[1].GetUInt32(); auction->itemGuidLow = fields[2].GetUInt32(); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 3fe8c4544..3fa79ef98 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11427" + #define REVISION_NR "11428" #endif // __REVISION_NR_H__