[11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 is never used. Simplify Map::CreatureCellRelocation code

This commit is contained in:
SilverIce 2011-04-20 02:55:30 +03:00
parent e4c5aceba4
commit 75e1e7c3a3
7 changed files with 37 additions and 87 deletions

View file

@ -37,7 +37,7 @@ void PointMovementGenerator<T>::Initialize(T &unit)
i_destinationHolder.SetDestination(traveller, i_x, i_y, i_z);
if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->CanFly())
((Creature&)unit).AddSplineFlag(SPLINEFLAG_UNKNOWN7);
((Creature&)unit).AddSplineFlag(SPLINEFLAG_FLYING);
}
template<class T>