From 76aa99627f6bb5c15a01d14d46462becfeb5bd44 Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Wed, 11 Aug 2010 17:39:24 +0200 Subject: [PATCH] [10343] Correct order of spell id's in dummy aura effect Signed-off-by: NoFantasy --- src/game/SpellAuras.cpp | 10 +++++----- src/shared/revision_nr.h | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 418ad9b72..c4cb884e5 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1960,6 +1960,11 @@ void Aura::HandleAuraDummy(bool apply, bool Real) } return; } + case 13139: // net-o-matic + // root to self part of (root_target->charge->root_self sequence + if (Unit* caster = GetCaster()) + caster->CastSpell(caster, 13138, true, NULL, this); + return; case 31606: // Stormcrow Amulet { CreatureInfo const * cInfo = ObjectMgr::GetCreatureTemplate(17970); @@ -1970,11 +1975,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real) return; } - case 13139: // net-o-matic - // root to self part of (root_target->charge->root_self sequence - if (Unit* caster = GetCaster()) - caster->CastSpell(caster, 13138, true, NULL, this); - return; case 32045: // Soul Charge case 32051: case 32052: diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 246b7112c..82504d4b1 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10342" + #define REVISION_NR "10343" #endif // __REVISION_NR_H__