mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 19:37:02 +00:00
[10855] Add TARGET_AREAEFFECT_GO_AROUND_DEST(52) (renamed from TARGET_AREAEFFECT_CUSTOM_2)
Target selects all gameobject around destination, limited by adding spell with a corresponding gameobject entry in database table spell_script_target. Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
052e210dac
commit
7751579303
6 changed files with 100 additions and 6 deletions
|
|
@ -2964,7 +2964,9 @@ void SpellMgr::LoadSpellScriptTarget()
|
|||
spellProto->EffectImplicitTargetA[i] == TARGET_AREAEFFECT_INSTANT ||
|
||||
spellProto->EffectImplicitTargetB[i] == TARGET_AREAEFFECT_INSTANT ||
|
||||
spellProto->EffectImplicitTargetA[i] == TARGET_AREAEFFECT_CUSTOM ||
|
||||
spellProto->EffectImplicitTargetB[i] == TARGET_AREAEFFECT_CUSTOM)
|
||||
spellProto->EffectImplicitTargetB[i] == TARGET_AREAEFFECT_CUSTOM ||
|
||||
spellProto->EffectImplicitTargetA[i] == TARGET_AREAEFFECT_GO_AROUND_DEST ||
|
||||
spellProto->EffectImplicitTargetB[i] == TARGET_AREAEFFECT_GO_AROUND_DEST)
|
||||
{
|
||||
targetfound = true;
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue