[Build] Most errors fixed

This commit is contained in:
Antz 2015-02-07 22:46:39 +00:00 committed by Antz
parent 868302dd0b
commit 778052084e
70 changed files with 619 additions and 602 deletions

View file

@ -59,7 +59,7 @@ void PetAI::MoveInLineOfSight(Unit* u)
if (!m_creature->GetCharmInfo() || !m_creature->GetCharmInfo()->HasReactState(REACT_AGGRESSIVE))
return;
if (u->isTargetableForAttack() && m_creature->IsHostileTo(u) &&
if (u->IsTargetableForAttack() && m_creature->IsHostileTo(u) &&
u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = m_creature->GetAttackDistance(u);
@ -105,7 +105,7 @@ bool PetAI::_needToStop() const
if (m_creature->isCharmed() && m_creature->getVictim() == m_creature->GetCharmer())
return true;
return !m_creature->getVictim()->isTargetableForAttack();
return !m_creature->getVictim()->IsTargetableForAttack();
}
void PetAI::_stopAttack()
@ -128,7 +128,7 @@ void PetAI::_stopAttack()
void PetAI::UpdateAI(const uint32 diff)
{
if (!m_creature->isAlive())
if (!m_creature->IsAlive())
return;
Unit* owner = m_creature->GetCharmerOrOwner();
@ -180,7 +180,7 @@ void PetAI::UpdateAI(const uint32 diff)
}
else if (owner && m_creature->GetCharmInfo())
{
if (owner->isInCombat() && !(m_creature->GetCharmInfo()->HasReactState(REACT_PASSIVE) || m_creature->GetCharmInfo()->HasCommandState(COMMAND_STAY)))
if (owner->IsInCombat() && !(m_creature->GetCharmInfo()->HasReactState(REACT_PASSIVE) || m_creature->GetCharmInfo()->HasCommandState(COMMAND_STAY)))
{
AttackStart(owner->getAttackerForHelper());
}
@ -310,7 +310,7 @@ void PetAI::UpdateAI(const uint32 diff)
bool PetAI::_isVisible(Unit* u) const
{
return m_creature->IsWithinDist(u, sWorld.getConfig(CONFIG_FLOAT_SIGHT_GUARDER))
&& u->isVisibleForOrDetect(m_creature, m_creature, true);
&& u->IsVisibleForOrDetect(m_creature, m_creature, true);
}
void PetAI::UpdateAllies()