[Build] Most errors fixed

This commit is contained in:
Antz 2015-02-07 22:46:39 +00:00 committed by Antz
parent 868302dd0b
commit 778052084e
70 changed files with 619 additions and 602 deletions

View file

@ -61,7 +61,7 @@ TotemAI::UpdateAI(const uint32 /*diff*/)
if (getTotem().GetTotemType() != TOTEM_ACTIVE)
return;
if (!m_creature->isAlive() || m_creature->IsNonMeleeSpellCasted(false))
if (!m_creature->IsAlive() || m_creature->IsNonMeleeSpellCasted(false))
return;
// Search spell
@ -80,8 +80,8 @@ TotemAI::UpdateAI(const uint32 /*diff*/)
// Search victim if no, not attackable, or out of range, or friendly (possible in case duel end)
if (!victim ||
!victim->isTargetableForAttack() || !m_creature->IsWithinDistInMap(victim, max_range) ||
m_creature->IsFriendlyTo(victim) || !victim->isVisibleForOrDetect(m_creature, m_creature, false))
!victim->IsTargetableForAttack() || !m_creature->IsWithinDistInMap(victim, max_range) ||
m_creature->IsFriendlyTo(victim) || !victim->IsVisibleForOrDetect(m_creature, m_creature, false))
{
victim = NULL;