[Build] Most errors fixed

This commit is contained in:
Antz 2015-02-07 22:46:39 +00:00 committed by Antz
parent 868302dd0b
commit 778052084e
70 changed files with 619 additions and 602 deletions

View file

@ -944,7 +944,7 @@ bool ScriptAction::GetScriptProcessTargets(WorldObject* pOrigSource, WorldObject
CreatureInfo const* cinfo = ObjectMgr::GetCreatureTemplate(m_script->buddyEntry);
pBuddy = m_map->GetCreature(cinfo->GetObjectGuid(m_script->searchRadiusOrGuid));
if (pBuddy && !((Creature*)pBuddy)->isAlive())
if (pBuddy && !((Creature*)pBuddy)->IsAlive())
{
sLog.outError(" DB-SCRIPTS: Process table `%s` id %u, command %u has buddy %u by guid %u but buddy is dead, skipping.", m_table, m_script->id, m_script->command, m_script->buddyEntry, m_script->searchRadiusOrGuid);
return false;
@ -1248,7 +1248,7 @@ bool ScriptAction::HandleScriptStep()
bool failQuest = false;
// Creature must be alive for giving credit
if (pWorldObject && pWorldObject->GetTypeId() == TYPEID_UNIT && !((Creature*)pWorldObject)->isAlive())
if (pWorldObject && pWorldObject->GetTypeId() == TYPEID_UNIT && !((Creature*)pWorldObject)->IsAlive())
failQuest = true;
else if (m_script->questExplored.distance != 0 && !pWorldObject->IsWithinDistInMap(pPlayer, float(m_script->questExplored.distance)))
failQuest = true;