[10889] Add dummy aura effect of spell 42517

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-12-18 09:59:10 +01:00
parent a17ccd4b97
commit 781841baf1
2 changed files with 13 additions and 1 deletions

View file

@ -2270,6 +2270,18 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
target->CastSpell(target, 42517, true);
return;
}
case 42517: // Beam to Zelfrax
{
// expecting target to be a dummy creature
Creature* pSummon = target->SummonCreature(23864, 0.0f, 0.0f, 0.0f, target->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 0);
Unit* pCaster = GetCaster();
if (pSummon && pCaster)
pSummon->GetMotionMaster()->MovePoint(0, pCaster->GetPositionX(), pCaster->GetPositionY(), pCaster->GetPositionZ());
return;
}
case 43874: // Scourge Mur'gul Camp: Force Shield Arcane Purple x3
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
return;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10888"
#define REVISION_NR "10889"
#endif // __REVISION_NR_H__